Ok, so in light of the recent swamps discussion I had an idea - have each campaign have multiple levels of difficulty. Yes, you've heard that before, but here's the kicker - only the harder levels have the rare items. I mean, if you're gonna be taking a cakewalk, you don't need a pink item. However, if you're fighting godmode hard enemies, you're gonna need all the pinks you can get. So it flows right into the idea that pinks can only be acquired on the harder difficulties and the people who just want to beat the game on cakewalk mode will, but they won't have epic items.