This was pointed out in another thread as well (though not in mine for some reason) but it doesn't matter as I've updated the spreadsheet to take into account how much you could get with an active hour of play starting both with a full energy bar or an empty one. When I put it in place, it was meant to represent the most you could expect in one hour of active play, not what you could expect by not sleeping and playing that one mission 24 hours. It's just there as an option for people to determine their own strategy for how they want to gain experience. So, now people can see both numbers.
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