Let's look at a quick cost-benefit analysis of levelling in Humania doing thrasher runs VS running in Mega Maze.
Humania
Thrasher Runs - 36 plat per hour (assuming guild hall)
Average XP/hour = 7k (Sandbar Lagoon - full group of Thrashers)
Time To get 100k xp: 14h 12m
Cost To get 100k xp: 514 platinum
Mega Maze - Run level, do not clear all arms of the maze. Take direct path to end, using AOE to clear some of the side areas from the intersections.
Thrasher Runs (Solo)
Thrasher + XP Anywhere cost per hour: 96 plat per hour (36 + (5p*12)) (Assuming Guild Hall, No discounts for XP pots)
Average XP/hour:13k (Soloing, so technically a full group would get more xp per run)
Time To get 100k xp: 7h 42m
Cost To get 100k xp: 739 platinum
So in conclusion, using Mega Maze will take you approximately half the time to achieve your target. However it will costs about 50% more platinum. So you may wish to choose which is more valuable to you, time or money.
To address the concern of the benefit of farming. You will make considerably more gold just by liquidating drops from 14 hours of playing on the beach. You will make less gold from grinding the maze but you will get tons of kills for your KDR. Also, in my experience, your likelihood of getting a valuable pink is about the same using either method. I personally find the drop rate in Humania discouragingly low.
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