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Thread: PvE Twinks, or "Why I turned off XP Gain on some characters"

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    Senior Member Snakespeare's Avatar
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    Default PvE Twinks, or "Why I turned off XP Gain on some characters"

    Let me try again...

    Are you loaded down with low level pinks that you used to like but now nobody wants, and you just don't want to liquidate them? Haven't you ever wished you had a character that could use them? Well, now you can!!!!

    This weekend the devs added a new feature called "Disable XP Gain". Now those old pinks can have new life! All you have to do is make a "PvE Twink".

    It's simple. Here's how:

    1. Pick the items you want to give it.
    2. Decide what race to make.
    3. Level the character to the level of the items.
    4. Equip the items.
    5. Turn of XP Gain.
    6. Enjoy that character in that campaign for as long as you like!!!

    Note: They get kills and deaths, but they do not advance.

    __________________________________________________ _______
    For the record, I know that the word "twinks" is borrowed from another game and, until now, has only applied to PvP characters in this game who fight each other at certain levels. But, for now, let's call them PvE Twinks.

    This is how I got the idea: I had a level 19 twink for PvP, but I had to stop questing because he was gaining xp. But now that we can turn of XP Gain, I wanted to finish the uncompleted quests in Balefort. So I turned off XP Gain and went hunting for tomes. I had so much fun (four level 19 pinks dropped so far), that the rest of the idea was only natural.

    My first idea went like this: Why not freeze some characters at the perfect level for the best items in any campaign? Clearly, using my level 19 twnk in Balefort was a no-brainer. But what are the other ideal levels, and can we push this idea a little further?

    I think the ideal level for each campaign is the level of the best item dropped on the basic five maps. For example, level 30 for Lost Expedition to take advantage of all those Frosty pinks. At level 30, your kills and deaths still count. (Also at level 30, it is being speculated, 5 awesome PvE twinks could attempt the Nightmare maps. I have my doubts, but I am willing to try it.)

    This would be a great reason to have a lot of characters. Instead of having seven characters maxed out and only one (probably a pure warrior) being used to farm the Plasma Pyramid, how about one character for each campaign that uses gear from that campaign, who farms the campaign for pinks, helps noobs level, rushes, gets an awesome K/d, and even can be used in PvP.

    Also, because of using gear from the campaign, you can have the character in the spirit of the campaign. I was using a paladin to fight the King of Hearts, but I think any enchantress would be cool. You could give them names that are in the spirit of the campaign, such as Skellerbane or Eskimopie or Howsitbayou, etc.

    Forest Haven - 10 (not 13!!!)
    Dark Forest - 14 (? still investigating)
    Balefort Castle - 19
    Fathom Crypt - 25
    Lost Expedition - 30
    The Ancient Swamps - 35
    The Return of Skeller Krunch - 35
    Alien Oasis - I think it's a trilogy and it isn't done yet, but AO1 - 40 and AO2 - 45, of course.

    AND they are perfect for doing the quests in each campaign.

    Which leaves the level 29s out in the cold... no seriously... Level 29 pinks are totally different from level 30s. They seem to be Fathom/Skeller-related. There are now four maps for them: three are mini-dungeons, one is a secret passage. So, level 29 is weird. I think people will prefer to use their 30s in Lost and save their 29s for PvP.

    __________________________________________________ _______
    OK, so there's my idea. I think this could be so much fun. There enough plat in a $5 purchase to make the six more characters and disable their XP Gain when they reach their right levels. I am thinking that this much fun is easily worth $5.

    This is going under New Players because it's all about making a lot of new characters. And I think it is the sort of idea that you might want to consider when you are deciding what approach you wish to take to this game.
    Last edited by Snakespeare; 09-09-2010 at 12:01 PM.

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