And difficulty of bosses come into play as well. I've been invited to games (the last boss) where it's just him remaining. It's easy to say tanks only in, bring to barrel, blow up, when shield is down all out fire. Then again just tryin to bring him to the barrel alone is hard enough, plus all out fire usually leads to all barrels going off, more people dying, more elixirs used, and after half an hour maybe? You get pink 46-50 loot which you don't even need. Satisfaction 0 sadly