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    Senior Member Battlegrinder's Avatar
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    Default General Suggestions

    A wide range of ideas that could be implement into SL that would make the game much better.

    1. "Equip as vanity". I got this idea from Spiral Knights, which allows you to wear any items as a statless vanity item or a regular item, and switch between the two at will. For SL, I'd suggest having this be an add-on property that you can buy and equip onto an item, kind of like how strange parts work in TF2. So you would buy the "vanity equip" mod, then apply it to a item in your inventory, which would let you use that item as a vanity equip.

    2. Weapon and armor mods: Weapon mods would let you boost the weapon's passive stats (like adding a scope to boost you hit%), or function as additional abilities (so a stopping power mod would let you knock enemies back or knock them down). You could also have armor mods that would boost your stats directly, or apply another ability, like damage resistance (so you could upgrade your armor to make you move faster, or give you a 10% damage reduction from cannon damage).

    3. Trophy Vanity items: After do some task or another (beating the boss, or killing a particular enemy a certain number of times) you would get a vanity item related to it. So if you kill 100 of the guards in the dynastar level, you might get one of the helmets they were as a vanity item. Or after beating the Numa Prime boss, you get one of the melee weapons used by the bad guys as a vanity shield.

    4. Another round of sci-fi vanity items. Maybe sell a vanity set based on the merc armors from Mass Effect, or a Halo style vanity suit, or maybe some Star Wars inspired vanities.

    5. For guilds, add a guild bank that players can add and remove things from, with some kind of system to prevent a player from looting the bank and stealing everything.

    6. Pets that actively do something, like the ones in AL.

    7. A new expansion, sometime within the current geological era.

    8. Another guild suggestion, make a note of who is booted by which officer, or change the officer "kick" to a suggested kicking, which must be approved by the GM/other officers (ones not promoted by the officer suggesting the kick).
    Last edited by Battlegrinder; 03-01-2013 at 05:34 PM.

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