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    Junior Member Tyger's Avatar
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    Quote Originally Posted by meanakric View Post
    Very excited to see all the changes and particularly very happy that STS encourage different builds for each class.

    Question One: Is it true that Sorcerer's lifegiver attracts aggro from mobs/bosses?
    Question Two: Will I be able to maintain/getting better survivability if switches to Dex instead of Int?
    I seem to recall reading somewhere that any form of "skill healing" may draw aggro, especially instances of AOE heal. I've had bosses in the tombs often shift towards me after dropping an extremely clutch, charged LG. However I was most likely throwing lightning bolts and fireballs right before that so I can't be positive it was the heal. Still I would say 75% sure YES on that first question. Although its nagging me in the back of my mind that I might have heard the heal/aggro tip while playing Star Legends as an engineer. Sorry I can't be a bit more concrete, Swede can probably help you though.

    PS: elbowroom, I just realised that your point is actually what bother's me most haha I have just gotten to used to old Veng and it isn't really any of the player's faults that they have become accustomed to it. It's a pretty extreme and unannounced change. Also I feel the other classes got a much better deal in terms of what this update took/gave than the warrior haha
    Last edited by Tyger; 03-12-2013 at 08:56 PM.

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