Quote Originally Posted by whisperwalk View Post
Agreed, rhino health pool should be 600 starting. No reason for "fragile" birds n foxes to get more HP than a tank class. How do devs justify this horrible design decision?

Also, a rhino should support a party better than a mage, because mages can deal dmg and rhinos can't. Having mages deal more dmg while STILL providing superior support is overkill. Also, mages have mana shield while rhinos have stupid stuff like StoneSkin.

And increase the crap vital force to +63 dmg, not +36 dmg. 36 does bupkis.
They don't need that much of a damage buff, the other classes just need theirs lessened. The 10% critical is ridiculous though.
At 63 damage on vital force, imagine adding that to a 90 damage buff on bears who have 100 critical chance. That means they would be landing a 306 damage more than when they are unbuffed, dexterity bears would be 1 hitting everything.