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Thread: Since New Update, What to Upgrade for Sorcerer

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    Default Since New Update, What to Upgrade for Sorcerer

    Now since the new update, we have 6 skill points extra and no new skills. Now i'm a sorc, and i wanna know wat to invest my points in. Do I do it in passives? (alrdy got 5/5 int) Or do I do 5/5 in an alternate skill? Ty in advance

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    Forum Adept Noobiam's Avatar
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    Im going for max passive str or damage.

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    Would that be better than just adding points to a new skill you can use to switch with one you already have? Right now, suppos I wanna switch Lightning (for bosses) with ice (mobs). Won't it be useful if i have both maxed out and switch when i like?

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    Hey

    The skills should be like that they r now

    But the passives... The best passive is INT, next DMG and DEX and the last one we need is STR

    Dead

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    Isnt passive crit better then passive dmg? I might be wrong toh

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    Quote Originally Posted by swexcist View Post
    Isnt passive crit better then passive dmg? I might be wrong toh
    I would argue with the correct build that passive crit will be better than passive DMG.

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    No....int first....then dmg...sorcerers main thing to do is unload their damage skills....then might...sorcerers are squishy....so you need str, which provides health. Then idk....dex is useless for sorcerer right now, so maybe durable or crit.

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    Quote Originally Posted by Alhuntrazeck View Post
    Would that be better than just adding points to a new skill you can use to switch with one you already have? Right now, suppos I wanna switch Lightning (for bosses) with ice (mobs). Won't it be useful if i have both maxed out and switch when i like?
    I already do that, but to be honest it's cumbersome to do since we have to go through like three menus to remap a skill. By the time I'm done remapping, the group has engaged the boss and I have to catch up on dps.

    Considering dropping this setup to max out might and damage, along with knowledge of course.
    Airys <Average Joes>

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    I think i should do a few points with an alternate skill and a few others for passive str. seeing as i alrdy have 5/5 int

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    Hit those passives. Why put points into Crit, when dex is crit, damage and dodge for sorcs? I put my passives in Int, Dex, Str. Forget having a 5th skill. Not worth it until STS somehow puts a skill remapping feature that can be done fluidly.

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    Pure crit gives allot more crit compared to dex crit.

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    Quote Originally Posted by swexcist View Post
    Pure crit gives allot more crit compared to dex crit.
    That's true, but all testing (look in the forums, tons of information) shows damage is better than crit. Dex gives damage, and health. If you have the spare points, I'd put them in dex and not crit.

    Dex vs Str is something with arguing, it depends on what your going for in the end. If you want to max out damage, it's dex, if you want more health then it's strength.

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