Originally Posted by
The Godlyness
Alright, my biggest pet peeves are:
1.Debuffs.
Currently, the hit percent of bears & mages is simply not going up fast enough to counteract the massive debuffs in play. This is a huge dilemma because for characters like birds, one blind shot effectively renders a bear or mage useless.
2. Armor/Damage
If developers want to increase damage to what they have the value set at currently for each class, respectively, then they need to also increase armor with the same ratio. Currently, armor is too low to counteract the high damage. If you look at L65 sets, L60 sets, L55 sets, L50 sets, the ratio of damage to armor simply keeps increasing in favor of damage. Now, if developers do not want to add more armor for the sake of diminishing the effect of elixirs in PvE, then all they have to do is increase the percentage of damage reduction in PvP to match the damage levels.
3. Combining Tree Hiding & Leaving/Rejoining
I personally feel that if you are hiding behind a tree, the game should detect it and penalize you somehow for the act of cowardice. After all, when one hides, they are taking cover, correct? So, as a result, if one is hiding behind the tree, damage, dodge, or some stat should be reduced for a temporary time period. Also, when hiding behind a tree, leaving & rejoining should not be permitted & if the "angry" face emote is up, leaving should not be permitted either. One more thing that should be done is to increase the duration of the "in-combat" mode.
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