Originally Posted by
falmear
The way to fix this is not to make the red zone so large and the bosses attack after the red zone a bit slower. Because a race between you and the server, the server will always win. So you can say its lag or this is just how it is. But in reality, its the way you implement things because there will always be network latency when you have a network game. I wonder if they only test this on their local LAN and say everything is fine. I don't play much over a cellular network, but I can imagine this problem is much worse. So you need some kind of consideration for this. What is really amusing I can sit right on the edge of the red zone where it kind of looks like I am standing inside of it and not be hit. But if I get trapped inside of it, run way outside, I am almost always hit. The time between the red zone appearing and the boss attack is pretty fast. My guess in the next release they will not show these red zones so people can't tell so there is less complaining.
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