I've been playing the game for quite awhile. This is not Arcane Legends, but I am really impressed of how powerful the mage skills are on this game. It is also dependent on health potions and mana pots for survivability.
I've been playing the game for quite awhile. This is not Arcane Legends, but I am really impressed of how powerful the mage skills are on this game. It is also dependent on health potions and mana pots for survivability.
Missed this one didnt finish torchlight 1 . but if the graphic effects and strong mage like that it will be cool LOL.
Torchlight 2 <3
^ Battle Dragons IGN
Et tu, brute?
Sts wouldnt make the sorc this op and powerful, if they did then all complaints to sorc,
This is how it should be:
Credits to Iady
No this is what a mage should be.
https://www.youtube.com/watch?v=XUzi...e_gdata_player
Mage and sorcerer, a big difference. If sts makes another class though I vote for a necromancer
the day the world died I didn't even say goodbye
Ign: Pocket Legends: WickedKlownz, Cainnblecter, Corpsefarm, Arcane Legends: cainnblecter, traumatized
How do you know in these videos that these guys aren't going through maps that are significantly lower than their own level/power? In the MAJORITY of GOOD MMORPGs, Magicians (Sorcerers, Priests, Necros, etc etc) always have the lowest health and need a tank to survive high level adventures but can play a multirole of damage/healer/buff class. Warriors always have huge health enabling them to survive anything and the rogue/assassin/thief class is known for single target, high damage attacks with medium level health.
Hell, in any story, game, movie, M\magicians were never known for physical strength. Their magic was always ridiculous and strong but if someone got their hands on them...game over.
Last edited by MattyMV; 05-17-2013 at 11:13 PM.
I don't think so, if you take a closer look in the first video, the player's health dropped significantly when he gets too close to the minions, which means, the enemies deals damage scaled up to the player's level. As far as I know, once you cleared the map, the boss won't respawn, besides, the maps are so MASSIVE, so clearing them again would be pretty boring.
lol, to me a mage should have the furthest range attack to avoid being melee hit by enemy in pvp, but the strangest thing is rogue and warrior have better range skill than mage and that is simply AMAZING.
I vote for a teleport skill
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