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  Click here to go to the first Dev post in this thread.   Thread: 2013-05-28 Content Update (121540)

  1. #21
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    Quote Originally Posted by chitgoks View Post
    alpha wolf still hasnt been fixed. or will this be really permanent?

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    Has been fixed, in the official sense of the word. I have a unique set of morals, and prefer not take advantage of exploits. On the other hand, I also believe in fairness. Since the other bosses can glitch kill us, it was only right that we could glitch kill one of them. I would prefer that they would have adjusted both the leash on the wolf and the "less then average ping" warning before insta-death on the other bosses at the same time, but oh well.

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    Quote Originally Posted by Aedenos View Post
    Here is a problem I had yesterday. I was in l21 pvp. It was 5 on 3. Ok np.

    I was in the spawn room and the other 5 players were camped outside waiting. I couldn't find my teammates and they weren't coming to help. Finally, somehow I got out without being killed. Guess what, I found my 2 teammates standing in the center of the map. Not doing anything. Then I noticed all 8 other players were from the same guild. I said something about it. And a member from the other team said "they are guildies they won't kill us"

    I won't name the guild. But yes, they were acting like "nubs"

    Moral of the story? Just leave and find a new room. Which, I believe, is what sts was trying to avoid with the safe zone update.
    Probably the guild I am in. I believe it is a metaphor? I am level 21 as well. Oh and they do kill one member of the guild. Mainly me.. I am the test dummy for crits.
    I ,however, don't see a problem with it and it doesn't bother me in the slightest.

    Not sure what STS was trying to do with the bubble. Whatever it was it didn't work. If you don't like a match leave and do something else or wait for another one to open up. I am not trying to mean about it. It is what it is.

    I join for games for pvp. Frankly I find the pve extremely tedious and boring. CTF is boring as well. Too many variables to try and cover in one small map. Need examples? Great! glad you asked. Here are some barriers to successful CTF language, ping, life style, game style, family life, gaming platform I think that is enough. Those all affect CTF and why it would never be perfect. The big one, especially for today's society, everyone needs a "carrot". What's in it for me. Let's face it after the 500th flag on my warrior.. I lost all interest in carrying flags. My rogue has 7.

    So what do I do? I wear level 16 tarnished chain at level 21 and pvp. Sometimes I lose sometimes I win. I switch my pets around. I search out 1v2s and 1v3s.. I try to make my own fun in pvp. I beat a lvl 20 warrior with the tarnished chain in a 1v1 last night then a 21 wanted a duel. It was a good fight too, except that rogue watching loved to pump arrows into to me. It was quite funny. I lost but it didn't bother me. I come from the philosophy that the game not my life and I do not revolve around it. If it entertains me (and the people), I will continue to play. The guild you spoke is full of great people that make me laugh almost nightly. There is no shortage of wit, intelligence, humor or power as most in the guild are extremely good at their toons. A few need nerfed or at least make them play with hand tied behind their back.

    After playing mmo type game since the early 1990s and some muds in the 1980s, players now a days have it easy. Death used to mean something. When you died that precious Bonechill or Maul of Ollerus may be looted or break. Then again, we all have choices to make.

    All of us "scrubs" enjoy it.

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    what the hell... i bought plats last may 25 for me to be able to open locked crates hoping to find some mythic or arcane items, but unfortunately plats was credited the day you ended it, is int it odd that i purchase plats for this purpose and you guys delayed it crediting my players plats... i thinks there is something wrong here, i bought plats for this purpose, and not bought plats for the purpose of collecting it,that is why i bought plats ahead of time, and you delaying it for couple of days, you owe me one guys..... really embarrasing

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    Guardian of Alterra FluffNStuff's Avatar
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    Quote Originally Posted by dingdingdong View Post
    what the hell... i bought plats last may 25 for me to be able to open locked crates hoping to find some mythic or arcane items, but unfortunately plats was credited the day you ended it, is int it odd that i purchase plats for this purpose and you guys delayed it crediting my players plats... i thinks there is something wrong here, i bought plats for this purpose, and not bought plats for the purpose of collecting it,that is why i bought plats ahead of time, and you delaying it for couple of days, you owe me one guys..... really embarrasing
    Check what you used to purchase plats with. It happened to me once and it was because my 'verified' back up had expired, so it got bumped to check with hold. Essentially if your payment method puts a hold on the money, they can't give you the platinum till the hold is released. Now that I got my 'verified' card re-verified my platinum purchases are instant.

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    what the hell... i bought plats last may 25 for me to be able to open locked crates hoping to find some mythic or arcane items, but unfortunately plats was credited the day you ended it, is int it odd that i purchase plats for this purpose and you guys delayed it crediting my players plats... i thinks there is something wrong here, i bought plats for this purpose, and not bought plats for the purpose of collecting it,that is why i bought plats ahead of time, and you delaying it for couple of days, you owe me one guys..... really embarrasing

  7. #26
    Lady_Pebbles
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    Quote Originally Posted by Syylent:1115448
    Quote Originally Posted by Lady_Pebbles View Post

    30 secs aint enough time. Players now wait until the 30sec is over then start spawn killing all over again. Would've been better if yall left it alone and just made it so players under its protection couldn't fight (nor be attacked) until they leave the room.

    Why would you go into pvp/ctf if you did want to fight other players anyway? Maybe they should make a pve ctf.

    I go in, check how its being played, if my team mates are actually teaming up etc before heading in for battle. Not once did I say I stay in spawn rooms the entire time. Pfft, I like having the choice to leave the match if they are spawn farming or my team mates suck.

    30sec aint enough time to leave a match after respawning because players are now staying in enemy spawn rooms, waiting for their invulnerability shields to come down & start farming them on the spot. Insta kills means you can't leave the matches until you end up in another spawn room... thats if the otber two/three players on the enemy team aint there to also kill farm you.

    Why enter a CtF match if all you gonna do is kill farm and not actually play the game the way its supposed to be played? Its a team based arena where the goal is to get the flag, point blank. Kills is just for achievements (whoop-tee-doo.. so what?). Smh.


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    who's to blame then??? verification is acceptable, but delaying it for 3 days is too much, we are living advance era so everthing shud be expedite, specialy online purchases, its a job between computer through computers, so i cant find any reason delaying so much time....

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    Quote Originally Posted by Lady_Pebbles View Post

    I go in, check how its being played, if my team mates are actually teaming up etc before heading in for battle. Not once did I say I stay in spawn rooms the entire time. Pfft, I like having the choice to leave the match if they are spawn farming or my team mates suck.

    30sec aint enough time to leave a match after respawning because players are now staying in enemy spawn rooms, waiting for their invulnerability shields to come down & start farming them on the spot. Insta kills means you can't leave the matches until you end up in another spawn room... thats if the otber two/three players on the enemy team aint there to also kill farm you.

    Why enter a CtF match if all you gonna do is kill farm and not actually play the game the way its supposed to be played? Its a team based arena where the goal is to get the flag, point blank. Kills is just for achievements (whoop-tee-doo.. so what?). Smh.

    Thats why i lol'd at 30 sec timer

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  11. #29
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    Quote Originally Posted by razerfingers:1115723

    Thats why i lol'd at 30 sec timer

    Sent using blood on a bathroom wall.

    Ikr! Wth is the point of having it if it won't last long enough to be useful/helpful/etc? It was put there to stop spawn kills and now it defeats the purpose lol.


  12. #30
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    Quote Originally Posted by Lady_Pebbles View Post

    Ikr! Wth is the point of having it if it won't last long enough to be useful/helpful/etc? It was put there to stop spawn kills and now it defeats the purpose lol.

    So ... what is the purpose? All of the issues seem to deal with unbalanced teams, and no amount of tweaking a 'spawn zone' is going to fix that. All this is proving is that the mechanics are just tools.

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    Quote Originally Posted by Lady_Pebbles View Post

    I go in, check how its being played, if my team mates are actually teaming up etc before heading in for battle. Not once did I say I stay in spawn rooms the entire time. Pfft, I like having the choice to leave the match if they are spawn farming or my team mates suck.

    30sec aint enough time to leave a match after respawning because players are now staying in enemy spawn rooms, waiting for their invulnerability shields to come down & start farming them on the spot. Insta kills means you can't leave the matches until you end up in another spawn room... thats if the otber two/three players on the enemy team aint there to also kill farm you.

    Why enter a CtF match if all you gonna do is kill farm and not actually play the game the way its supposed to be played? Its a team based arena where the goal is to get the flag, point blank. Kills is just for achievements (whoop-tee-doo.. so what?). Smh.

    You do have the choice immediately on enter. My guess is in 30 seconds one would know whether one would want to stay or go. Everyone has a choice to leave a match. They even have the choice to enter. Nothing has changed in that aspect.

    30 seconds is plenty of time. Sorry, I guess I don't understand. If bubble is 30 seconds, I don't understand how you can be insta killed? Unless you stay 31 seconds. 30 seconds bubble and 1 second for insta kill?

    Hmmm. Last one isn't a really fair question. It's CTF yes capture the flag. It is also pvp. One could the strategy to capture all the flags is to kill all the enemy so it is an easy trip back and forth. Hence, I kill the enemy. I have no issues with someone on my team carrying a flag. Not sure where you been, but I am not worried about the achievement. I want to fight the other side. I'll never make it on the lb. I don't play 24/7. When I do play I want to maximize my play time.

    Like I said create a pve CTF. Your problem will be solved.

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    Quote Originally Posted by FluffNStuff View Post
    So ... what is the purpose? All of the issues seem to deal with unbalanced teams, and no amount of tweaking a 'spawn zone' is going to fix that. All this is proving is that the mechanics are just tools.
    thats why choosing red/blue team should be changed with random teams selection.

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    I Agree That Sounds Awesome.....
    DRIAZIY

  16. #34
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    Quote Originally Posted by Syylent:1115792
    You do have the choice immediately on enter. My guess is in 30 seconds one would know whether one would want to stay or go. Everyone has a choice to leave a match. They even have the choice to enter. Nothing has changed in that aspect.

    30 seconds is plenty of time. Sorry, I guess I don't understand. If bubble is 30 seconds, I don't understand how you can be insta killed? Unless you stay 31 seconds. 30 seconds bubble and 1 second for insta kill?

    Hmmm. Last one isn't a really fair question. It's CTF yes capture the flag. It is also pvp. One could the strategy to capture all the flags is to kill all the enemy so it is an easy trip back and forth. Hence, I kill the enemy. I have no issues with someone on my team carrying a flag. Not sure where you been, but I am not worried about the achievement. I want to fight the other side. I'll never make it on the lb. I don't play 24/7. When I do play I want to maximize my play time.

    Like I said create a pve CTF. Your problem will be solved.

    Half a min to check mini map, chat log to see how things are going as I entered (I lag during loading screens so bleh), and to see who is on my team at the same time? Naw, maybe one min considering I only got one set of eyes dispite my glasses LOL.

    Yes PvP is part of CtF.. but its only part of it. Players seem to just focus on that cuz of the LB (bleh). Which is why theres spawn kills and then the invulnerability shield was implemented to stop that. Now, its pretty much back to square one.


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    Quote Originally Posted by Lady_Pebbles View Post

    Half a min to check mini map, chat log to see how things are going as I entered (I lag during loading screens so bleh), and to see who is on my team at the same time? Naw, maybe one min considering I only got one set of eyes dispite my glasses LOL.

    Yes PvP is part of CtF.. but its only part of it. Players seem to just focus on that cuz of the LB (bleh). Which is why theres spawn kills and then the invulnerability shield was implemented to stop that. Now, its pretty much back to square one.

    I still don't see how you can get spawned when your opponent can't even attack for a full 30 seconds.

  18. #36
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    Quote Originally Posted by Azemeazed:1115793
    thats why choosing red/blue team should be changed with random teams selection.

    Great idea for PuGs in PvP! Locked rooms would also be great (for players looking for specific matches).

    Edit: They are in the rooms as it ticks and dispite maybe being able to take out one out of two+ before the 30sec is up, WHAM after the shield is down get pwned lol. Nice strategy but renders the shield useless.

    Last edited by Lady_Pebbles; 05-29-2013 at 05:03 PM.

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    Also theres walls outside the spawn. Look at spawn room as a vase and the hallway is the neck well two can be at end of neck wating for shields to pop rush in boom dead back out again. Simple. People do it in ctf in pl all the time.

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    Quote Originally Posted by Aedenos View Post
    Here is a problem I had yesterday. I was in l21 pvp. It was 5 on 3. Ok np.

    I was in the spawn room and the other 5 players were camped outside waiting. I couldn't find my teammates and they weren't coming to help. Finally, somehow I got out without being killed. Guess what, I found my 2 teammates standing in the center of the map. Not doing anything. Then I noticed all 8 other players were from the same guild. I said something about it. And a member from the other team said "they are guildies they won't kill us"

    I won't name the guild. But yes, they were acting like "nubs"

    Moral of the story? Just leave and find a new room. Which, I believe, is what sts was trying to avoid with the safe zone update.
    Lol at camped outside waiting and somehow you made it out alive. That's because the match was over and the guildies came to talk to each other. When i say the match is over i meant that the other team left, we don't care about flags.

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    Aww man, no more double the odds...
    When will the next expansion come anyways?

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    I enjoy PvP immensely, I can't seem to find any better type of satisfaction than beating another human being fairly. Unfortunately this doesn't always seem to happen in AL.
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