Ive seen many many mmo's. Most all suffer from this problem of rogues having near tank like qualities on top of their massive dps OR tanks having near rogue like qualities on top of their massive hit points and armor. In this game, it may be the former problem.

Many mmo's also end up where a lot of the classes blend together with blurred roles. If rogues get a shield or tanks get a bow...hrm...

Only time will tell where Arcane Legends will end up. It still is a fun ride for me.