Does Distinct just have his own little following going on here? ><;
Does Distinct just have his own little following going on here? ><;
I smell a new guild forming!
>_>
Leaderboards and Pvp will make us more attached to the game =)
Arcane Legends: Hyun
Man. You guys could win the lottery and cry that the next guy won more than you. Give the devs time to make sure the content is fair and balanced. They are listening to the forums and updating the game like madmen. Try some real life activities. Water skiing is fun.
Syacoff - lvl 35 Archer - Alterra
Sahdatay - lvl 35 Bowchantress - Alterra
Thumbo - lvl 10 Bearzerker (Leaving him low on purpose. Wanna check out low lvl PvP too)
To Justg and the Devs of Spacetime:
You guys are doing an amazing job, and the amount of content that has been added has been stellar. We hardcore players are loving this game so much, that it seems that the community may sometimes forget that you guys aren't a massive development studio like Blizzard, and that this game that you have created for us is, in fact, for a phone. Pocket legends is a giant leap forward into the realm of what is possible in mobile gaming.
To the Players:
The devs are active on these forums and are obviously reading the comments made by the players. Quite frankly i have a list of at least 5 issues that i have with the game right now that i would like to see addressed, but I purposely hold off on posting everything that i have experienced or would like to see changed. I can't think of one game developer for the iphone that has been so active in sharing their ideas with the community, that has made more promises to the player base instead of leaving the community in the dark, and has put out more content in a single month than Spacetime studios. There is a lot of work to be done, many additions to the game plan, and the Spacetime team has made us aware of those plans. For whatever reason this game was released as an unfinished product, and in many respects WE are the beta testers. I for one am happy to be a part of the game that is being created.
The addition of the PvP system is a huge step to take. I hope that Spacetime takes the time they need to refine it in order to make sure it is balanced, well tested and solid addition before the players are able to test it out for ourselves (and we all know the players will find flaws, because thats what players do).
So to the players, be patient and be thankful that this game is as good as it is, that it has sucked you in and turned you hardcore.
Last edited by Azrael; 05-05-2010 at 01:03 AM.
Ogrim-lvl 50-Ursan Alta-lvl 45-Enchantress Broke-lvl 45-Avian
Venom Website: http://venom.forumn.net
As I said in my initial post, I know and understand how busy you have been, so "You are right we should get busy!" is a pretty out of place thing to say.
Either way, I'm smart enough to know that I don't want to argue with a developer/admin.
Try to see the frustration from my point of view.
I enjoy your game a little too much, which again has been said in my initial post, and I've not played it for nearly a week now, because I'm "finished".
I don't care if you start charging more for dungeons, start a monthly fee, or whatever to make ends meet. I can ofcourse not speak for all of us, but I would not mind shelling out a few bucks every month to be able to play this game whenever, wherever.
Oh, and my "followers" ?
They're not my followers, they most likely thought I had a few good points in my initial post and agreed with me.
But hey, let's choose the highly improbable and ridiculous option instead!
Yea, they're my followers.
Distincthood - 35 Archer
Dodgethis - 35 Warrior
Magica - 35 Enchantress
Im with Azrael on this give the devs a break they are working there butts off already. This game takes a massive step forward every week thats something you will not find anywhere else. Also Im not picking on the OP tjere are several threads just like this one. Just let them do there thing, I would rather have a good map then a rushed map any day of the week.
Beermon- Level 47 Warrior-Alterra
Yes the game needs mote content but guys plz bare with the dev. They are doing what they can. Don't take it the wroung way but I view this game like playing a beta. We are all working and testing out their product and giving them tons of feedback and ideas and the devs our doing their best to keep up with us and roll with the punchs. Fixing and adding things as they go along. Trust me. When we get most of the dev and balencing down all will be better and we can see this game for what the dev and us dreamed it to be. Let them do their job and they let us do ours. U don't see them comming on the forums and telling us our ideas are crap. Let's not hasstle them on how quickly they push it out. We scratch their back they scratch ours.
Jovains- Enchantress(Supportress)
Jovian- Archer
LEGENDS Member
Iphone 16GB 3GS
Character: Itcho, Warrior (Level 30) on Alterra Server
Character: Itcha, Enchantress (Level 12) on Alterra Server
Proud Member of the LEGENDS Guild
Hi,
this morning i decided to write a post spending some of my time because i love this game and i'd like to give my contribute.
I totally agree with the fact that after a few weeks i have 4, 30 level char, the strongest with 25.000 kills, evertything too simple:
purple level 30 items found in dark forest (i have 6 pink items per weapon/staff/armor, it sound strange that a level 30 do darkforest by himself (The king forest dungeon) and find all pink 30 level items, items that are better (stats) than lost expedition items, i have so many pink items to equip the server.
Today the only thing that pushes me to play is the number of kills (but at the end it is only a number written in the profile of the player), but with no ranking, no items per kill, no additional skills per kill, no special rewards per kill, soon i'll be tired to kill for nothing.
In my opinion what is realy important in this kind of games (i played a lot Dark age of camelot and WOW) is guild, guild's ranking, single player ranking, and special items/skills when you reach a certain number of kills (PVP kills? PVE kills? it does not matter)...
This is true, it is a pocket game, but i could say that a pocket game can be played more than a pc game....a pocket game can be played on the beach under the sun or in the bedroom or elsewhere....
Now will be out the 30-35 dungeon, let me say that in 2/3 days i'll be 35, then i'll do the new dungeon for other 100 times (other 3 days) and then?
Some personal suggestion to make this game deeper:
1) PVP with special rewards (ITEMS, SKILL Point to spend in special skills), only PVP with nothing else is like a new dungeon, after some days you are bored (with the same items equipped and same skills the difference between players is minimal)
2) Ranking (Guild and single player ranking based on PVE Kills or PVP kills)
3) real special items and drop very very rare (of course with the possibility to trade with golds to another player, but this is planned)
4) Longer and Deeper dungeons (they will cost 20 euros? i'll buy...at the end in the world you can buy the small FIAT 500 but you can also buy a Ferrari, let people choise)
Sorry for my english,
Thank you
Ajeje
Ajeje
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