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  Click here to go to the first Dev post in this thread.   Thread: 2013-09-16 Content Update (129972)

  1. #61
    Senior Member Serancha's Avatar
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    Quote Originally Posted by Carapace View Post
    There should be an announcement in chat / system that he has enraged. There is also a glowing effect that should be on him - did either of these go off? If not there may be another issue. Perhaps you stood in the red cone from one of his attacks?
    Yes, he enraged normally. The system said "Enraged" in red font, the bubble went up, and he resumed his killing spree. As far as getting hit for 11,233, I am fairly certain it was from a normal attack. I use PC to play and can usually see every detail, but things do happen (lag, video glitches) and it could have been a red cone attack.

    Quote Originally Posted by Serancha View Post
    Yeah, I was always under the impression the enrage was random... guess that is not the case.

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    Senior Member aarrgggggg's Avatar
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    thank you for fixing the pets devs but no thank you on the warrior heal nerf i guess it a give and take .......love the game keep up the good work devs

  4. #64
    Luminary Poster Energizeric's Avatar
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    Devs: Any reason my damage stat is about 18 higher than it was before the update? I'm not complaining, but obviously something was changed. I'm just wondering if this was an actual buff of some sort, or if perhaps some of the passives are just starting to show up in my stats? I'm thinking maybe my damage passives now showing up? But I'm not certain. And pets damage buff still not showing up.

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    Banned Derezzzed's Avatar
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    Quote Originally Posted by Energizeric View Post
    Devs: Any reason my damage stat is about 18 higher than it was before the update? I'm not complaining, but obviously something was changed. I'm just wondering if this was an actual buff of some sort, or if perhaps some of the passives are just starting to show up in my stats? I'm thinking maybe my damage passives now showing up? But I'm not certain. And pets damage buff still not showing up.
    I'm a rouge, I have dmg passive and also noticed my dmg went up about 16

    It'd be nice if it was fixed

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    Luminary Poster Energizeric's Avatar
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    Quote Originally Posted by Derezzzed View Post
    I'm a rouge, I have dmg passive and also noticed my dmg went up about 16

    It'd be nice if it was fixed
    It would also be nice if they added the pet bonus passives to our stats as well. I figured they would have handled both at the same time.

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    Quote Originally Posted by Energizeric View Post
    It would also be nice if they added the pet bonus passives to our stats as well. I figured they would have handled both at the same time.
    Even if it's only the passive stats showing up its still nice (assuming it actually is) (& the pets and passive would be different codes so it's possible that both may not have been handled at the same time assuming anything happend at all)

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    Ok did a pvp run, delete my "wow, i like the immunuty" comment, dissapointed of how realy the shield immunity works.
    i do like the immunity of the shield but just allow warriors not to be immune with their own Shield.
    .

    to make it clear heres a scenario:

    WarriorA, does the first Heals thus giving everyone the Shield of invulne.
    WarriorB, cast charge horn during the immunity time and heals everyone but ddnt get his own Invulne shield.

    this is not good, because the 2nd warrior cant generate his own protective shield, wont be able to
    tank and letting warriorA to rest.

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    Quote Originally Posted by Cero View Post
    Ok did a pvp run, delete my "wow, i like the immunuty" comment, dissapointed of how realy the shield immunity works.
    i do like the immunity of the shield but just allow warriors not to be immune with their own Shield.
    .

    to make it clear heres a scenario:

    WarriorA, does the first Heals thus giving everyone the Shield of invulne.
    WarriorB, cast charge horn during the immunity time and heals everyone but ddnt get his own Invulne shield.

    this is not good, because the 2nd warrior cant generate his own protective shield, wont be able to
    tank and letting warriorA to rest.

    I could live with this IF only the 2nd warrior got a sheild and no one else but that's a lot of coding to do :/

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    Quote Originally Posted by Derezzzed View Post
    I could live with this IF only the 2nd warrior got a sheild and no one else but that's a lot of coding to do :/
    yea thats the simpliest way to say what i said, i hope devs understand what im saying.

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    I always thought that in PvP the shield should only apply to the warrior who casts it and nobody else. In PvE it can apply to everyone. I think that's the best way to do it.

    Think about this....

    Warriors have a heal skill which also includes a shield, and both the heal and the shield apply to everyone in the party.

    Mages have a separate shield skill, which does NOT include healing, and it only applies to the mage and nobody else.


    That hardly makes sense.

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    Quote Originally Posted by Energizeric View Post
    I always thought that in PvP the shield should only apply to the warrior who casts it and nobody else. In PvE it can apply to everyone. I think that's the best way to do it.

    Think about this....

    Warriors have a heal skill which also includes a shield, and both the heal and the shield apply to everyone in the party.

    Mages have a separate shield skill, which does NOT include healing, and it only applies to the mage and nobody else.


    That hardly makes sense.
    It's just a fundamental aspect of what a warrior is. He/she is the protector of the group, and is not in battle for only themselves like a berserker or marauder might be. But yeah, putting RPG semantics aside I can see your point for class balance

  14. #73
    Member Chauakai's Avatar
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    I didnt know that Krom enraged. When did that happen? Is there something special we get if we kill him when he becomes enraged?

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    I never knew Krom enraged also. I guess the fact that everyone farmed and killed him so fast we never seen the true side of Big Bertha.

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    Quote Originally Posted by Energizeric View Post
    Devs: Any reason my damage stat is about 18 higher than it was before the update? I'm not complaining, but obviously something was changed. I'm just wondering if this was an actual buff of some sort, or if perhaps some of the passives are just starting to show up in my stats? I'm thinking maybe my damage passives now showing up? But I'm not certain. And pets damage buff still not showing up.
    Confirming this also. I DO NOT have damage passive, but my damage DEFINITELY went up after patch since yesterday.

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    Luminary Poster Energizeric's Avatar
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    Quote Originally Posted by keikali View Post
    Confirming this also. I DO NOT have damage passive, but my damage DEFINITELY went up after patch since yesterday.
    Did it go up on all 3 classes? (I ask because I see you have one of each listed in your signature)

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    Senior Member Skaunared's Avatar
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    Quote Originally Posted by Cero View Post
    Ok did a pvp run, delete my "wow, i like the immunuty" comment, dissapointed of how realy the shield immunity works.
    i do like the immunity of the shield but just allow warriors not to be immune with their own Shield.
    .

    to make it clear heres a scenario:

    WarriorA, does the first Heals thus giving everyone the Shield of invulne.
    WarriorB, cast charge horn during the immunity time and heals everyone but ddnt get his own Invulne shield.

    this is not good, because the 2nd warrior cant generate his own protective shield, wont be able to
    tank and letting warriorA to rest.
    happened to me exactly, warrior A skilled HOR into a clash, after 3sec, I HoR myself and went down for the kill, only to find myself with no SHIELD at all, then BOOM, koko krunch!

    Devs, please if you are going to nerf something, you should've told us earlier so we could experiment on other alternatives, not just bringing it up AFTER a free respec weekend.. I couldve added a Juggernaut skill as an extra measure. I find this unfair, we never received a memo

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    Energizeric i also have a fellow mage who noticed his dps and dmg increased

    mine did not i think

    anyway, sad that gale did not have any changes. why does the mage wind show backwards? it's like the mage has to fart in order to gain speed

  20. #79
    Senior Member bhutkeyur's Avatar
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    Quote Originally Posted by Energizeric View Post
    No nerf at all to warrior heal. Also, mage stuns also have a similar invulnerability period.

    What is nerfed is a group of warriors. This does not affect any single warrior any more than it affects any other class. The way it was, if you had 3 warriors in a group and they kept alternating HOR, it was impossible to kill anyone in that party.

    BTW, I assume this change is only for PvP?
    Good change in PvP but what about PvE?
    and what about putting mage heal spell same as warrior HoR
    Last edited by bhutkeyur; 09-17-2013 at 12:38 AM.

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    Quote Originally Posted by bhutkeyur View Post
    Quote Originally Posted by Energizeric
    No nerf at all to warrior heal. Also, mage stuns also have a similar invulnerability period.

    What is nerfed is a group of warriors. This does not affect any single warrior any more than it affects any other class. The way it was, if you had 3 warriors in a group and they kept alternating HOR, it was impossible to kill anyone in that party.

    BTW, I assume this change is only for PvP?
    Good change in PvP but what about PvE?
    and what about putting mage heal spell same as warrior HoR
    It effects PvE also. Not many people run with two warriors in a group, but if you do beware.

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