Quote Originally Posted by moot View Post
New skills?
For rogue, the invisibility skill seems nice. Rogue will still taking damage when in invisibility but cannot be aimed when attack and doesn't attract aggro. Maybe 2 sec invulnerable when casted as an upgrade.

For sorcerer, a revive skill should be good. Long cooldown but very benificial buff. Only 1 member can be revive at a time but other members alive got a 50% addition on all stats (dodge, health,crit,dmg, etc) for 10 sec.

For warrior, idk.
Seems like everyone's on the same page.
For war's give them a short ranged aoe pull skill (for mob control, etc)