I agree with Apollo. It's just the fact that you get four skill slots max, and from the start (first four levels) you can fill 'em up. The whole journey you are stuck with these four skills: getting to know them, analyzing their potential and taking advantage of their benefits. This is short-lived and players can easily be accompanied to their skills in a matter of days, which is not very long. Sure there are respecs, but the eight active skills are not much of an adventure and most of the time, you ignore around three of them and only like noodling with 4 or 5. Story and gameplay are pretty in-dept now, kudos to that. But kind of boring using the same 4 skills, same auto-attack, weapons that do the same attack animation, throughout the whole gameplay experience. Great game though.