I think you're bit focused on an int mageagainst bear only, anyway.
Extra dodge should be neerfed OR dodge debuffs should land without getting dodged. opponent has high dodge that does not mean someone should have so much damage that can very few hit kills if not dodge, the balance can't be like that way. again there is 2 hit kills.
and the point I mentioned i.e ALREADY MAGES (endgame focused) HAVE HUGE DMG IN DRAIN, FIRE that should be distributed on other skills.
why this is necessary? because even if mages chose to be less damaging, going str, THEY CAN NUKE. So what do you think, a str mage should be able to nuke kill? so what's the point playing as fragile class/build to play with unless you're playing against similar classes/build.
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