Quote Originally Posted by noneo View Post
It seems like Fireball (with the knock-down upgrade), Gale Force (with the AOE upgrade), Lightning (with the 250% crit, and AOE on death upgrade) are all no brainers. Then for the remaining slot, Lifegiver and Time Shift is a toss up.
I run with 4 skills currently, but am considering trying more skills during the respec weekend coming up. I can't comment about that, but I disagree on your "no brainer" list.

Part of the reason you like lightning and gale over heal and timeshift is because you are lvl 15. At those levels, it is okay to one shot single monsters, or scatter monsters around. I also thought the cooldown on timeshift was too high.

Then I got to Kraken Isles, and Nordr, and Shuyal, where tons of monsters actually started trying to kill me. I went insane trying to kill monsters one by one with lightning after scattering them all over the place with gale. It seems I spent more time running (with Gale speed incrase yay! ) than actually fighting.

Then I switched to time clock. I (or a tank) could gather the mobs in one place, drop a fully upgraded clock on them, and blast them from a safe distance. I now have almost 32k kills with just 250 deaths.

I do think heal loses its value at higher levels though. Especially in elites, all the damage is spike damage. There's hardly enough time to worry about getting into a good spot to cast (or charge) heal when you will be dead in 1 more hit if you wait...