Quote Originally Posted by Woundedwarrior View Post
Don't get me wrong jugg is a great skill but takes too long to recharge imo. When the free respec weekend was here, i played around with builds and didn't like jugg as much as I thought I would have. Next free respec weekend, warriors give rally cry a try. I never saw a use for it before but it recharges much faster then jugg, gives a huge dodge boost, reduces damage slightly, boosts speed, and buffs other players as well. Worth trying for those that may be skeptical. Its really helps in elite nordr and shuyal, but everyone plays the game differently so it might not be right for you guys.
Why I use juggernaut: I do BIG pulls.

I often run the entire elite overgrow map in 4 pulls. Subsequently, I use juggernaut 4 times a run. Juggernaut lets players with lower armor (or in my case, players who like massive pulls) survive harder maps. With jugg, players can survive long enough for mages and rogues to thin the heard of mobs to the point it is manageable.

For some time I was with you, in all previous seasons jugg was not worth the points (IMO) because of the long cool down. However, with the stun lock and massive debuffs in the shuyal expansion I found it vital for some elite maps. It is now part of my tanking map.

Note: I don't use jugg every time it recharges. When and where is more important than how much with this skill.

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@rally cry: buffing party dodge doesn't matter if I have all, or at least the the majority of, the aggro.