Lol, you're taking it all literally.. I think sky has a good poetry.
Lol, you're taking it all literally.. I think sky has a good poetry.
You're not looking at it globally.
First of all, whim's arcane ability reduces mobs armor 10-15%. So, now your entire party is hitting 10% armor, which is better than a banish.
Secondly, whims have an armor reducing & high damage/fast damage passive that includes poison. Note that this attack is AOE. It's almost like Samael's poison attack but it always does consistently high damage and if stacks. So, applied properly with the arcane, your party can hit 20-30% harder due to double armor reducers (& yes, they stack).
It is important to differentiate stun pets (colton, kelvin, george, etc) from panic pets (slag, clyde, orion, sam) from other (crawly). True stun pets (colton, kelvin, george, etc) can be good in pve when you want to reliably stun a boss in their windup of skills, but are less useful in pvp due to stun immunity, and the inability to follow the stun of a fireball, a charged arrow, etc.
For pvp I would go for a panic pet. Of course, sam is probably the best, but most of us mere mortals can't all afford him. I think slag is probably the next best. I like the added speed boost he provides being a sorcerer. Clyde is also very good, but plat exclusive. Orion has a nice party buff and nice debuffs, but I feel his panic is much less reliable and just an occasional bonus (unless they buffed it recently). I have not used crawly in pvp so I cannot comment, but I am a little confused about the conflicting comments by people on the forums on the ability or lack of ability of those in the web to attack while affected. I would otherwise consider him more of a movement impairing pet similar to ethyl (also great in pvp but not a stun/panic pet)
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