Hey everyone!
I've finally happened upon this thread, seems like it's been around for a little bit. I can articulate on some of the concerns the original poster mentioned.
1. The charge time is currently 1.8 seconds, I double checked it just a moment ago. However, the perceived discrepancy is most likely lag, as is often the case in MMO's. Having said that, it's worth a look. When the expansion comes out I believe it will be acceptable to reduce this cast time to 1.6 seconds from 1.8.
2. The lower damage. This is true, the cast itself does an aoe, with a lower damage output compared to other attacks. There is a tactile reason for this, and it is because of the debuffs that can proc on this cast. There is a roughly 20% chance to reduce an enemies Critical % chance by 20% for 5 seconds, and an additional independent 20% chance to slow the movement of an enemy by 30% for 3 seconds. The spell is intended to be used with this in mind, and not as a go to, always charge (though the AoE damage will be nice)
I hope that clears up some of the confusion about what's happening here! Sorry for the delay on a response, been very busy at the office on the expansion
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