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Thread: [Suggestion] Running Passive

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    Default [Suggestion] Nerf increase MS passive

    Dear devs,

    Arcane legends is definitely a very interesting game, but it will be better if we can run in the game (will really make the game funnier, lol)

    my suggestion is, why don't you nerf the increase movement passive? so instead of just giving a 1-5% permanent movement increase, why don't you also add a 'running' feature

    i notice that in AL, we can regenerate very quickly when we are not attacking (or no enemies around), so at this status (high regeneration time) why don't you also make the character to move faster? like increasing by 5-25% according to the passive skill's level

    With the limitation, i think it won't be a broken/overpowered passive skill

    thank you
    Last edited by extrapayah; 03-17-2014 at 05:24 AM.

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    Default

    or in other way, ability to run quicker in towns or empty maps

    thank you, please consider this, devs T_T

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    Luminary Poster Zylx's Avatar
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    Oh think of the lag!

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    why will it become laggier? 0_0a the event of 'quick regeneration time' already implemented, just adding movement speed increase at the same time wont hurt much, no complicated additional event needed

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    Senior Member Sceazikua's Avatar
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    Well it will be OP in PvE. Whenever I got speed elixir, no mobs can catch me already.

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    Senior Member Xeusx's Avatar
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    Quote Originally Posted by Sceazikua View Post
    Well it will be OP in PvE. Whenever I got speed elixir, no mobs can catch me already.
    Speed elixer + 1 Hour elixer= Super speed
    Super speed + Nerfed Speed = Uncatchable Speed omg XD

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    Senior Member Hiosahaf's Avatar
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    Quote Originally Posted by Sceazikua View Post
    Well it will be OP in PvE. Whenever I got speed elixir, no mobs can catch me already.
    Hmm. . I don't think the mobs will complain on the forums :3

    Sent from my GT-I9500 using Tapatalk

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    i rather have my pet in turbo mode when i rush, now it always walks behind like a fat dog.

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    Quote Originally Posted by tearacan View Post
    i rather have my pet in turbo mode when i rush, now it always walks behind like a fat dog.
    Having that op speed would make your pet very tired to catch you up XD

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    well, i did say that the movement should be increased whenever we stop attacking (at the same time we are at the quick regeneration phase, at empty maps, or cities) @_@

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    Senior Member Ebezaanec's Avatar
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    Flagger power!!
    Ebezaanec|Ebezairec|Ebezcookie|Trisomy|Apothem

    Following the Code

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    Quote Originally Posted by Zeusblade View Post
    Speed elixer + 1 Hour elixer= Super speed
    Super speed + Nerfed Speed = Uncatchable Speed omg XD
    30% is the limit.

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    Guys, he mentioned that movement speed increase happens only in non-battle stance. When mobs attack us or we pick a flag, we enter battle stance and speed bonus disappears. It's a good idea. Added to list btw.

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