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Thread: One Hit KOs from Game Bosses are Not Bugs

  1. #41
    Senior Member bhutkeyur's Avatar
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    in arena and nordor
    annoying bugs

  2. #42
    Senior Member Maunyabastian's Avatar
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    It's not a bug. Bugs are always there, we don't always one hit bosses.
    I wish I were me.

  3. #43
    Luminary Poster Rare's Avatar
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    Quote Originally Posted by Maunyabastian View Post
    It's not a bug. Bugs are always there, we don't always one hit bosses.
    Hmmm. not sure what you mean.

    AL: Rare (Rogue)/Common (Warrior)/Mythic (Sorcerer)

  4. #44
    Forum Adept Amazonina's Avatar
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    I never die! JK its either lag or stupidity on my part. Thus, lag is the worst thing out there. I think its fair to say red zone means GET THE HELL OUT OF IT!. Like krunch for instance, kill a tank with maul full mythic is the funniest thing I seen lol. Im good shooting arrows, but I think they need to nerf krunch and bael. Just to dang hard :/

  5. #45
    Senior Member Kraoracha's Avatar
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    I thought Krunch was invincible, since we kept hitting him but he didnt get weaker, then he just hit and we were all dead all the time, guess we just werent good enough.

    BD/ BC Kraoracha/ DL Kraoracha, Kraorachi, Kraoracho, Kraorachu
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  6. #46
    Senior Member Linkincena's Avatar
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    Well Now Nordr bosses are not 1 hitting at Lvl 41 I hope

  7. #47
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    Elites are OP!!! Nerf nerf nerf nerf

  8. #48
    Senior Member notfaded1's Avatar
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    Quote Originally Posted by Linkincena View Post
    Well Now Nordr bosses are not 1 hitting at Lvl 41 I hope
    I didn't even think the bosses were the problem once Nordr was scaled up... it was the mobs that were killing our party that didn't use to...
    rogue ~ retired GM Enigmatic

  9. #49
    Senior Member Crowsfoot's Avatar
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    Quote Originally Posted by notfaded1 View Post
    I didn't even think the bosses were the problem once Nordr was scaled up... it was the mobs that were killing our party that didn't use to...
    Giant glacians are a pain :/


  10. #50
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    lol Nice Necro. Took me a few posts realize this was going back to October.

    I'll just re-iterate what i've said before. Yes one hits are ok in a game, but when you are dealing with server/clients and issues of lag and latency exist, there needs to be some build in failsafe that ensures that if you do get out of the red zone in time, you dont end up dead regardless. This issue has been addressed already, quite well and the runs have gotten better. Do we still die at bosses? Yes, but at least the situation has improved and it doesn't feel like a plat sink running the maps.

    ps - nordr and shuyal will always remain difficult because of the environmental hazards present in these stages.
    <The Collective> Retired Warrior/Born Again Rogue

  11. #51
    Banned Anarchist's Avatar
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    [...]And Linkincena called the dead thread out of its grave.


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  12. #52
    Senior Member afrobug's Avatar
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    Lol I didn't notice the date the thread was created and rather enjoyed reading comments. Anyway I run elite oltgar so much with pugs and it seems red zones were minimized and made frostir move a bit slower when his health is below 25% compared to last season so it's much easier to get out or hit George's AA in time to prevent him from doing one hit KO. Haven't tried doing the rest of the maps in nordr though.
    AFROBUG
    ELITE RUNNERS

  13. #53
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    die outside red zone = your lagging... you need <100 ping to be ok.... if you always die outside red zone, then start using running pet 10%+ then you will be ok.

  14. #54
    Senior Member Linkincena's Avatar
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    Another Thing that I figured out was that My phone had apps that block my phone's processor and RAM sometimes..
    Which then looks like lag...
    If in any map.. the mob size increases.. Processor and Graphics card on your device will take time for making frames on your screen..

    This may effect ping if your processor is blocked by apps in background. .

    Apps like : Anti virus; Live wallpapers or other malicious softwares cause lag too

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