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Thread: "Rewards" for lifetime kills

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    Default "Rewards" for lifetime kills

    So, I'm only a level 27, but I bought the higher levels today, and what was the first thing i saw? A level 32 with 100 kills. I have almost 4000 and I'm a level 27.

    So I'm thinking maybe if the game rewards you with something after x amount of kills, it would make people want to actually play the game instead of leaching? Items you cant just buy. I understand you get a name for every like 1000 kills. Maybe put a rank next to your name that goes according to your kills. So everyone can see how good you are, or how nooby you are (leach).

    Also is there a leader boards? I haven't checked, but if there isn't there should be with kills, that would also be goal inspiring.

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    Senior Member Echelong's Avatar
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    yeah interchangeable names is a nice idea. I think LOTRO had a similar system or Fable 2 not remember which or if both had it. Chicken Chaser was an awesome one to have lol.
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    IGN: E͡ℭ͟ӈҿͥ͜lͣoͫղg level 56 Mega Mage/Sewer mage ~ EchelongX lvl 55 Dex Bird

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    I think I finished my mage and bird to 50 with under 1,200 kills.

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    lvl50 Mage with over 21000 kills and 841 deaths
    I like to kill things!!

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    My bear had around 6k kills before it hit 50(was my first 50).

    I powered leveled the other two, I think I paid 100k total for both.

    1-50=2.5 days xD

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    Senior Member superglut2's Avatar
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    I requested it also. So i would love if that happens

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    Senior Member Artemis's Avatar
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    Most people have others kill for them..
    Bow Down to a Goddess 👑

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    World of Warcraft has something similar to this. Anything you do in that game gets you a achievement, some are so good that they want to boast them and put them in their name. But this doesn't really matter to everyone, maybe a system offering vanity items for achievements would be good too.

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    Senior Member giayuan's Avatar
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    OOO! great idea about the accomplishments and stuff! In Modern Warfare 2 and the famed Black Ops, (I have both on ps3), there are emblems and titles, and when you prestige, your sign next to your name is totally changed.
    http://img268.imageshack.us/img268/8743/cerealsigpicfinal.png
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    Forum Adept Unruly's Avatar
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    We should have something like a game i used to play called Aion. After a certain amount of kills that we get, we should receive a title. The title will give you certain bonuses, like +5 critical, or like 10% dodge. Something like that.
    One man's trash, can be another man's treasure.

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    Quote Originally Posted by Unruly View Post
    We should have something like a game i used to play called Aion. After a certain amount of kills that we get, we should receive a title. The title will give you certain bonuses, like +5 critical, or like 10% dodge. Something like that.
    Ooooo I like that idea! I played a game called Age of Mythology. On special hero quest maps the only way to level up was to get kills. Every level would provide you with 5 old men *used to grant skill bonus to the hero* It was on a o.7 x scale so it got to be a very high number of kills for a level very fast. I think there does need to be a cut off though because boosters can get insane stats fast and permanently out power the poor regular players. I think the addition of this with the level system would greately help, it would eliminate leachers and people will actually contribute in dungeons.

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    Senior Member Ladylove's Avatar
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    Quote Originally Posted by Pharcyde View Post
    World of Warcraft has something similar to this. Anything you do in that game gets you a achievement, some are so good that they want to boast them and put them in their name. But this doesn't really matter to everyone, maybe a system offering vanity items for achievements would be good too.
    I want a PVP cape!

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    Quote Originally Posted by Ladylove View Post
    I want a PVP cape!
    Heheh reminds of me runescape skillcapes! I'd totally rock a PvP cape.

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