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  Click here to go to the first Dev post in this thread.   Thread: Receive In-Game Message from the Arlor Post Office...

  1. #21
    Luminary Poster Energizeric's Avatar
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    I really don't see a need to charge per character. Just charge per message. The point of charging is to make sure there is not a ton of spam going around. With this idea, most players will only have a few message slots in their mailbox, and most would be quite annoyed if they got cluttered up every hour with spam. So that's the purpose of charging per message. I don't really see this as an effective gold sink. There are much better ideas for that.

    Another idea to make sure this is not abused is to limit the amount of outgoing messages anyone can send per day, or even per hour. There are real concerns with a system like this. For example, what if a competitor of STS started sending messages to players advertising a different game. You wouldn't want someone to figure out a way to automate the process and start spamming everyone. So there surely needs to be limits on this.
    Last edited by Energizeric; 04-19-2014 at 10:06 PM.

  2. #22
    Forum Adept Classychic's Avatar
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    I like this idea! But please don't charge per character, I don't want people having to resort to telegraph-like lingo to save on gold

  3. #23
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    And appoint me as Postman

  4. #24
    Senior Member Prahasit Prahi's Avatar
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    Awesome Idea hope it gets implement soon.

    ~Prahi


     
    https://www.spacetimestudios.com/showthread.php?218499-YouTube-Channel!-Gaming-at-Peaks


  5. #25
    Luminary Poster Energizeric's Avatar
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    Just for kicks they can add the "Postmaster" achievement when you both send and receive 10 messages.

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  7. #26
    Luminary Poster Energizeric's Avatar
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    Quote Originally Posted by supersyan View Post
    And appoint me as Postman
    Since I'm the one who came up with the idea....

  8. #27
    Luminary Poster Zylx's Avatar
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    Here're my suggestion ideas to add to the OP's mailbox idea:

    In the inbox section of your mailbox, your messages are separated into 4 folders based on who sent them (Friends, Guildmates, Favorites, Others). And because there are players that fit in more than one category, the sender has the option to send the message to either folder. A player you favorited will have their messages sent to favorites regardless of who they are. A player can disable their inbox at any time. They can also have an ignore list.

    But i doubt this would ever make its way to AL for storage reasons. All those messages gotta be stored on some memory! Especially those who quit the game. Their inbox messages would pile up like crazy and take up delicate memory. Though it seems like a terrific idea!

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  9. #28
    Senior Member Iliketolol's Avatar
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    +1..

  10. #29
    Forum Adept Capolista's Avatar
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    Mailbox system reminds me of the first MMORPG that i ever played ..

    Nexia the kingdom of the winds.

    Great idea though ..

    +1

  11. #30
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    I would never use this if cost per character. Dumb. Just make it one bloody fee and stop trying to complicate matters.

    ...

  12. #31
    Senior Member yasshh's Avatar
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    Great idea +1..

    Retired.

  13. #32
    Senior Member Candylicks's Avatar
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    Yay another way to message people. I'm all for this Ener, you got the good ideas!

  14.   This is the last Dev post in this thread.   #33
    Spacetime Studios Dev Remiem's Avatar
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    Thanks for the suggestion! It's definitely a great one and would be a great addition to the game. It's something we've discussed before and has been on the back burner for a little while. I've passed this along to the devs to see if it's something still on the table for the future.
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  16. #34
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    +1 for this Idea.
    Kronos Divine 2013

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