Of course. Fighting enemies increases the traffic between server and client (player) so yes, it's bound for you to get more latency. The larger the mob/number of enemies, the larger the data sent and received, the larger the response time (ping).
Of course. Fighting enemies increases the traffic between server and client (player) so yes, it's bound for you to get more latency. The larger the mob/number of enemies, the larger the data sent and received, the larger the response time (ping).
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