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Thread: The PVP mage power up!

  1. #1
    Blogger kinzmet's Avatar
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    Default The PVP mage power up!

    I was playing twink mages 10, 13, 16, 18, 21 and also level 36 (yes I got many toons for better crawly/colton sales ).
    It was frustating on how squishy we are a PVP, but an idea came in me. What if mage have "de-buff skills", then killing
    a warrior wouldn't be impossible (yes i'm talking about OP warriors not the undergeared ones). The de-buff skill will
    remove all positive buffs and prevents the infected from gaining positive buffs for a certain period of time. For example,
    say 15 seconds? You know how the pet Misty had a de-buff arcane ability.

    Warriors, even how hard they are will be vulnerable to mage class without the venge and jugg buffs. I think this can
    even out the balance issue right?

    What are your opinions?
    Last edited by kinzmet; 05-08-2014 at 12:30 PM.

  2. #2
    Senior Member Instanthumor's Avatar
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    It surprises me how the mage class has no debuff skill except for the one reduce hit chance on Fireball. Even that upgrade is sketchy. Mages should have a stun-immunity type of skill which makes us immune to stuns for a while (i.e. Juggernaut and Razor Shield).

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    Blogger kinzmet's Avatar
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    Quote Originally Posted by Instanthumor View Post
    It surprises me how the mage class has no debuff skill except for the one reduce hit chance on Fireball. Even that upgrade is sketchy. Mages should have a stun-immunity type of skill which makes us immune to stuns for a while (i.e. Juggernaut and Razor Shield).
    Yeah, I forgot to mention about the immunity buff of the other class. When your playing warrior against mage 1v1, just activate jugg+venge then go to toilet to piss. Then return to kill that mage.

    I hope that we too have a reliable de-buff skill, the upgrade from the fireball is definately not enough.

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    Senior Member falmear's Avatar
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    Everything you need to know as to why mages are the way we are is in this image, see the highlighted portion:

    Name:  rogues.jpg
Views: 424
Size:  127.2 KB

    So STS thinks rogue is the most difficult class to play. So they got to keep buffing this class.

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    Senior Member will0's Avatar
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    That's a joke ... i dont think they developer play mages. O ... wait !!! April fools day is over

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    Senior Member Instanthumor's Avatar
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    Quote Originally Posted by falmear View Post
    Everything you need to know as to why mages are the way we are is in this image, see the highlighted portion:

    Name:  rogues.jpg
Views: 424
Size:  127.2 KB

    So STS thinks rogue is the most difficult class to play. So they got to keep buffing this class.
    It's funny how the employees don't even know their own game...

    Sorry to disagree H2N, but I honestly think that mages are the hardest to master. All you need on a rogue is crit. I see non-mythic rogues running around in PvP killing arcane rogues. Maybe luck is a hard skill to master? I've had a few discussions with a few mage friends of mine. I can easily name the top 10 rogues that come to mind, however, it is very difficult to come up with the top 10 mages. And when you see Expedition Rifle mages constantly killing arcane staff mages, you realize that our class is just screwed up.

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    Senior Member UndeadJudge's Avatar
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    Default

    Quote Originally Posted by Instanthumor View Post
    It surprises me how the mage class has no debuff skill except for the one reduce hit chance on Fireball. Even that upgrade is sketchy. Mages should have a stun-immunity type of skill which makes us immune to stuns for a while (i.e. Juggernaut and Razor Shield).
    Also curse -10% damage is a debuff.


    Sent from my iPhone using Tapatalk

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    Senior Member Instanthumor's Avatar
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    Quote Originally Posted by UndeadJudge View Post
    Also curse -10% damage is a debuff.


    Sent from my iPhone using Tapatalk
    Honestly, most of the upgrades/debuffs on Curse aren't even noticible.

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    Senior Member UndeadJudge's Avatar
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    Quote Originally Posted by Instanthumor View Post
    Honestly, most of the upgrades/debuffs on Curse aren't even noticible.
    Neither is fireball lol


    Sent from my iPhone using Tapatalk

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    Blogger kinzmet's Avatar
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    Quote Originally Posted by Instanthumor View Post
    It's funny how the employees don't even know their own game...

    Sorry to disagree H2N, but I honestly think that mages are the hardest to master. All you need on a rogue is crit. I see non-mythic rogues running around in PvP killing arcane rogues. Maybe luck is a hard skill to master? I've had a few discussions with a few mage friends of mine. I can easily name the top 10 rogues that come to mind, however, it is very difficult to come up with the top 10 mages. And when you see Expedition Rifle mages constantly killing arcane staff mages, you realize that our class is just screwed up.
    Yes I agree with you completely. Maybe the devs should try to play mage at PVP and see what we are talking about here.

  12. #11
    Senior Member Instanthumor's Avatar
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    Quote Originally Posted by UndeadJudge View Post
    Neither is fireball lol


    Sent from my iPhone using Tapatalk
    My point exactly.

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    Forum Adept Nesox's Avatar
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    That quote from H2N cracks me up. Any unskilled hack can pvp as a rogue successfully. Those with a little skill, very successfully. I still don't understand why Devs haven't taken a serious look at the average kdr for each class to figure this out. It seems Devs rarely play Mages except to troubleshoot. Just one example, it took months and months for someone to look at the fireball aim being attached to the upgrade issue and finally say "we tested it and you are correct." Every new player noticed this in short order yet it took almost a year for Devs to notice. If I hadn't resigned myself to the apathy some time ago, I would be baffled that any developer could be so out of touch with their own product.

    A little stun resistance for Mages would be nice. On SS stuns longer than anything I can dish out

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    Quote Originally Posted by Nesox View Post
    That quote from H2N cracks me up. Any unskilled hack can pvp as a rogue successfully. Those with a little skill, very successfully. I still don't understand why Devs haven't taken a serious look at the average kdr for each class to figure this out. It seems Devs rarely play Mages except to troubleshoot. Just one example, it took months and months for someone to look at the fireball aim being attached to the upgrade issue and finally say "we tested it and you are correct." Every new player noticed this in short order yet it took almost a year for Devs to notice. If I hadn't resigned myself to the apathy some time ago, I would be baffled that any developer could be so out of touch with their own product.

    A little stun resistance for Mages would be nice. On SS stuns longer than anything I can dish out
    Apparently, it takes some major skill to be lucky.

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    Senior Member Hoardseeker's Avatar
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    Quote Originally Posted by will0 View Post
    That's a joke ... i dont think they developer play mages. O ... wait !!! April fools day is over
    Samhayne, The dev leader of AL uses a Sorcerer

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    Senior Member Xeusx's Avatar
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    Quote Originally Posted by Hoardseeker View Post
    Samhayne, The dev leader of AL uses a Sorcerer
    Delphette, The Mod Leader of AL uses a Sorcerer

  17. #16
    Blogger kinzmet's Avatar
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    Quote Originally Posted by Hoardseeker View Post
    Samhayne, The dev leader of AL uses a Sorcerer
    Quote Originally Posted by Zeusblade View Post
    Delphette, The Mod Leader of AL uses a Sorcerer
    Sadly, they dont play it on PVP I think.
    Because if they do, mages wouldnt be a laughingstock in PVP.

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    Senior Member Xeusx's Avatar
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    Quote Originally Posted by kinzmet View Post
    Sadly, they dont play it on PVP I think.
    Because if they do, mages wouldnt be a laughingstock in PVP.
    The reason is they are Dev/Mod, not a normal players like us..
    No Dev/Mod play it on PvP like we play it lol

  19. #18
    Blogger kinzmet's Avatar
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    Quote Originally Posted by Zeusblade View Post
    The reason is they are Dev/Mod, not a normal players like us..
    No Dev/Mod play it on PvP like we play it lol
    Yeah, that makes sense

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    Member User111's Avatar
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    Quote Originally Posted by kinzmet View Post
    Sadly, they dont play it on PVP I think.
    Because if they do, mages wouldnt be a laughingstock in PVP.
    I had once seen delphette in Ctf.

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    Blogger kinzmet's Avatar
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    Quote Originally Posted by User111 View Post
    I had once seen delphette in Ctf.
    When the classes were still balance?

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