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  1. #19
    Senior Member Morholt's Avatar
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    Two-fold reason on why the event is a failure: the big prizes for top 3 leaderboard, and the huge lack of free energy.

    The top 25 banners would've been enough of a prize, and people wouldn't be killing themselves like they are now by playing so fervently for top prizes.

    The event may seem profitable so far, but only because of those 3 prize positions. In other words, it an event of revenue being provided from a handful of people.

    If we removed the 3 prizes, less revenue wold likely be made. That doesn't mean no big prizes = bad profits. Don't come up with that false syllogism. It means no big prizes = you are left with a system/event that is very lame and boring to your customers. That's the problem. This event has nothing enjoyable to it.

    If you are hell bent on continuing the energy system for future events and including top prizes, here is a suggestion that can really help the popularity: make energy KITS farmable. Only from Shuyal and Trindin bosses, as rare drops. KITS! Not just energy. This way, the free pplayers have something to farm during the event.


    Next...the client update. ...seriously? We've been wanting the client update to fix bugs...and we've gotten as many bugs as noteworthy fixes (sorry, but fixing jumping through tavern walls is not a real bug issue). Fixes: pet/skill cool down switching. Passives and pet bonsus display in avatar (2 years later...no one really even cared at this point). Bugs: people can't acess more than 5 pets in their stable. Upgrading gear system is busted.
    Those bugs...are way worse than the good of the fixes.

    Oh, and the the annoying bug from the previous client update is still around. Liquidating items from our inventories is still broken.


    This whole thing was overhyped...the event and the client.
    Only those who risk going past the edge will find out how far they can go.

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