Results 1 to 20 of 20

Thread: support build

  1. #1
    Senior Member radagan's Avatar
    Join Date
    Jan 2014
    Posts
    1,698
    Thanks Thanks Given 
    98
    Thanks Thanks Received 
    169
    Thanked in
    96 Posts

    Default support build

    Anyone know good support build lvl 41? Pve and pvp
    Ign:Fvw

  2. #2
    Senior Member radagan's Avatar
    Join Date
    Jan 2014
    Posts
    1,698
    Thanks Thanks Given 
    98
    Thanks Thanks Received 
    169
    Thanked in
    96 Posts

    Default

    I mean like support team like make their runs as easy as possible if u know what i mean
    Ign:Fvw

  3. #3
    Senior Member falmear's Avatar
    Join Date
    Apr 2013
    Posts
    1,494
    Thanks Thanks Given 
    49
    Thanks Thanks Received 
    1,096
    Thanked in
    403 Posts

    Default

    My standard recommendation for mage is ice,fire,time shift,shield and rest on passives. You can include lightning and switch time shift for lightning at boss. You can make runs easier for your party by learning how to do crowd control with ice,fire,time shift. If you want to include lifegiver into your build then I am not sure where that would go really, unless you want to replace shield with life giver. But you need to be good at staying alive without shield. However I don't recommend using life giver in PvE.

    In PvP a standard support build would be lightning, fireball, heal, shield or curse,fireball, heal, shield.

    At end game there is enough points to have a hybrid PvE/PvP build, so it comes down how you want to play with or without curse.

  4. #4
    Junior Member
    Join Date
    Sep 2013
    Posts
    44
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    I was like you some days ago .. so i will help you

    PVE : ( that i use )
    Fire 4/5 no scorch
    Time 4/5 no explode
    Light 4/5 no stun
    Shield 4/5 no displacement wave

    Gale 2/5 just speed of wind (use it at shuyal gladiator elite for escaping the bombs and from vortex . Use it in km3 fast runs and farming lockeds)
    Lifegiver 2/5 mana return ( in pvp )

    Passive : STR 5/5 , DEX 5/5 , INT 5/5 , Critical 5/5

    Hope it helps

  5. #5
    Member Frekken's Avatar
    Join Date
    Aug 2013
    Posts
    241
    Thanks Thanks Given 
    18
    Thanks Thanks Received 
    22
    Thanked in
    14 Posts

    Default

    full support mage... Interesting. I'd like to run with another msge with heal, shield, curse and clock. That's supporting your party

  6. The Following User Says Thank You to Frekken For This Useful Post:


  7. #6
    Senior Member Azemen's Avatar
    Join Date
    Aug 2013
    Posts
    537
    Thanks Thanks Given 
    171
    Thanks Thanks Received 
    52
    Thanked in
    34 Posts

    Default

    Quote Originally Posted by Frekken View Post
    full support mage... Interesting. I'd like to run with another msge with heal, shield, curse and clock. That's supporting your party
    Correction: Hindering your party. Curse and Lifegiver should not be used in PvE. The more crowd control, the better.
    "Vision without action is a daydream. Action without vision is a nightmare." - Japanese Proverb
    IGN: Pureloot

  8. #7
    Member mikejee's Avatar
    Join Date
    Nov 2013
    Location
    Don't hate the 918
    Posts
    80
    Thanks Thanks Given 
    4
    Thanks Thanks Received 
    26
    Thanked in
    5 Posts

    Default

    The most important IMO are fire, ice, clock, shield. Learn when to stun, when to drop clock, who to ice and your pt will love you. Being a mage I get frustrated at other mages sometimes who stun or drop clocks way to early. Let the tank gather all agro before the fire/clock combo. Since most of our skills are aoe based it benefits us and the tank to have the mobs packed in nice and tight. As you play mage more and more you'll learn and exactly what to do and when to do it. The thing we do best is crowd control and what that means is, keeping the mobs under control/keeping them rooted, stunned or moving at a snails pace.

    PS... Don't use life giver in elites, it'll get you and your party killed rather quick. And the reason being: Just like a tanks horn of renew, life giver also taunts the mobs. So when you hit life giver those mobs are like oh hey, fresh meat!
    ign Plaztik

  9. #8
    Forum Adept Nesox's Avatar
    Join Date
    May 2013
    Posts
    347
    Thanks Thanks Given 
    22
    Thanks Thanks Received 
    58
    Thanked in
    40 Posts

    Default

    As outlined above, support is not a build; support is a methodology. Do not spec Lifegiver at all (EVER!) for pve. Heal does not make much of a dent in pot use and the extra offensive skill you are giving up would be farrrr more beneficial to your party. I use Fire, Ice, Light, TS, Shield. Run full offense most of the time while swapping shield for bosses or tough sections. Learn to avoid damage and love pots rather then rely of Shield as then norm.

    In pvp I used to run Heal as a fith skill swapping in for a quick buff between skirmishes. Now that we can't switch back on cooldown I find that I am often cought with only two skills while both Shield and Heal are cooling off. As such I use Heal only when absolutely needed and stick with three offensive skills. Using heal to buff your party can be helpful but unless you have a strong party to start with I find it hinders life expectancy as much as it helps.
    Last edited by Nesox; 06-16-2014 at 11:45 AM.

  10. #9
    Senior Member radagan's Avatar
    Join Date
    Jan 2014
    Posts
    1,698
    Thanks Thanks Given 
    98
    Thanks Thanks Received 
    169
    Thanked in
    96 Posts

    Default

    Ty all really helpfull comments
    Ign:Fvw

  11. #10
    Senior Member Kreasadriii's Avatar
    Join Date
    Dec 2013
    Posts
    859
    Thanks Thanks Given 
    408
    Thanks Thanks Received 
    59
    Thanked in
    49 Posts

    Default

    Support Build:
    - Heal 2/5 only take upgrade skills restore mana
    - Fire 4/5 do not take scorch
    - Time Shift 4/5 no explode
    - Lightning 4/5 no stunt
    - Shield 4/5 no displacement wave

    Spend your passive to fill Str, Dex, Int and Critical / Damage.

    PvE support:
    - Heal
    - Fire
    - Lightning
    - Timeshift

    PvP support:
    - Heal
    - Shield
    - Fireball
    - Timeshift

    Wish it help because you say asking about support build, thats all I know

  12. #11
    Member Medicman's Avatar
    Join Date
    Jun 2013
    Posts
    236
    Thanks Thanks Given 
    39
    Thanks Thanks Received 
    24
    Thanked in
    14 Posts

    Default

    Normally I wouldn't post my build, but it seems to be an all around good build that suits me.

    I have all my stat points in INT.

    Passives - 5/5 Knowledge, Might, Agility, and Critical

    Shield - 4/5 no displacement wave
    Fire - 5/5
    Ice - 3/5 no patch or 20% chance
    Lightning - 3/5 just the 15% and 250% upgrades
    Time - 3/5 just the DOT and Root options
    Heal - 2/5 just mama regen

    For PvP I use shield, fire, ice, and heal
    For elites I use shield, fire, ice, and time...then switch time for lightning at bosses
    For pve I use fire, ice, time, and pending on the party heal or lightning. Always use lightning at the boss.

    Hope it helps. I know some don't like heal in pve and I'm not trying to start an argument over it. Just stating what works for me.
    Last edited by Medicman; 06-19-2014 at 06:53 PM.

  13. #12
    Member
    Join Date
    Feb 2014
    Posts
    146
    Thanks Thanks Given 
    144
    Thanks Thanks Received 
    18
    Thanked in
    9 Posts

    Default

    Quote Originally Posted by Frekken View Post
    full support mage... Interesting. I'd like to run with another msge with heal, shield, curse and clock. That's supporting your party
    Good answer. I agree, it's pretty interesting to consider just as long as the crew your running with knows what you can do.

  14. #13
    New Member Blackwingz's Avatar
    Join Date
    Feb 2013
    Posts
    4
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Quote Originally Posted by falmear View Post
    My standard recommendation for mage is ice,fire,time shift,shield and rest on passives. You can include lightning and switch time shift for lightning at boss. You can make runs easier for your party by learning how to do crowd control with ice,fire,time shift. If you want to include lifegiver into your build then I am not sure where that would go really, unless you want to replace shield with life giver. But you need to be good at staying alive without shield. However I don't recommend using life giver in PvE.

    In PvP a standard support build would be lightning, fireball, heal, shield or curse,fireball, heal, shield.

    At end game there is enough points to have a hybrid PvE/PvP build, so it comes down how you want to play with or without curse.
    Thanks falmear! I created a new sorcerer toon, ill probably go with this build.

  15. #14
    New Member Jerico Mier's Avatar
    Join Date
    Apr 2014
    Location
    Batangas City, Philippines
    Posts
    6
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    please help me......what is the best pve build and passives and how many that i will load to every skills and passives

  16. #15
    Senior Member Kreasadriii's Avatar
    Join Date
    Dec 2013
    Posts
    859
    Thanks Thanks Given 
    408
    Thanks Thanks Received 
    59
    Thanked in
    49 Posts

    Default

    Quote Originally Posted by Jerico Mier View Post
    please help me......what is the best pve build and passives and how many that i will load to every skills and passives
    Read the comment post before
    We're talking about it..

  17. #16
    Member Frekken's Avatar
    Join Date
    Aug 2013
    Posts
    241
    Thanks Thanks Given 
    18
    Thanks Thanks Received 
    22
    Thanked in
    14 Posts

    Default

    So a full support mage will go around throwing stunning balls at all mobs and droping clocks everywhere?
    I get a support mage as someone who weaken the mobs, tank Em, heal and survive.

  18. #17
    Senior Member
    Join Date
    Aug 2013
    Posts
    1,309
    Thanks Thanks Given 
    24
    Thanks Thanks Received 
    96
    Thanked in
    78 Posts

    Default

    Quote Originally Posted by Frekken View Post
    So a full support mage will go around throwing stunning balls at all mobs and droping clocks everywhere?
    I get a support mage as someone who weaken the mobs, tank Em, heal and survive.
    wat ya mean by tank them? and then healing too? :0 and expecting to survive? LOL

    IMO mage should stun em root em freeze em and kill em with their pew pew :P

  19. #18
    Member Frekken's Avatar
    Join Date
    Aug 2013
    Posts
    241
    Thanks Thanks Given 
    18
    Thanks Thanks Received 
    22
    Thanked in
    14 Posts

    Default

    He was asking for a supporting mage. That's the one for me. Full support. No attack,shield, just nerf mobs(curse) , gather Em(clock), heal your party and stay back pewpew-ing till heal when needed. Just my two cents

  20. #19
    Banned Picklee's Avatar
    Join Date
    May 2014
    Location
    🌊🌁🌌🌠🌋⭐️☀️⛅️⛅&#
    Posts
    223
    Thanks Thanks Given 
    7
    Thanks Thanks Received 
    23
    Thanked in
    13 Posts

    Default

    Curse, heal, fire, arcane shield. Best support build ever, passives go to damage, might and dex. Have fun ^.^

  21. #20
    Forum Adept Nesox's Avatar
    Join Date
    May 2013
    Posts
    347
    Thanks Thanks Given 
    22
    Thanks Thanks Received 
    58
    Thanked in
    40 Posts

    Default

    Quote Originally Posted by Picklee View Post
    Curse, heal, fire, arcane shield. Best support build ever, passives go to damage, might and dex. Have fun ^.^
    If you are talking pve then this is a poor build. Curse is not very effective in PvE and an offensive skill will kill mobs faster. I also recommend avoiding the use of shield unless absolutely necessary. Go with Fire, Ice, Light, TS with shield as 5th skill. Passives in damage are also wasted if you use any damage pets as the passive will be cancelled out. After str, int, and dex it is better to put passives in crit.

    The best 'support' is still to be aggressive offensively.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •