Quote Originally Posted by DivineMoustache View Post
Guard does not help with 16 rhino, due to the fact that the execution for rhino vs bear/mage is long term, while the buff lasts 5 seconds. In my strategy that I highlighted above, the goal is to kite using auto, which should take 5 secs in itself. 10 armor contributes a little to it, it will disappear as soon as you hit the charge for damage. To help survive the following charge, whilst adding points in either redemption or heal makes it easier to nuke as well as adding points to drain life.

For more information why guard is not very useful when used for armor rather than the root debuff: 20s. cooldown, 5 sec protection.
5 seconds is a lot, no? (compare it to other buff times) such an op buff. cant be debuffed?? i would put at least 1 point in this op skill