Quote Originally Posted by Energizeric View Post
This is called capitalism. It works the same way in the real world. Ever read those articles that talk about how the rich keep getting richer and every year there are more billionaires? It happens in real life as well.

The way these issues can be solved in real life is socialism. We have progressive income taxes, luxury taxes, corporate taxes, etc. Everyone knows that wealthy people pay more in taxes (at least this is how it works in Europe and USED to work this way in the United States prior to 1980). And that money is then spent to help the lower class by funding social programs like welfare, healthcare programs, public schools, public transportation, etc.

In Arcane Legends we do not have any of these wealth redistribution programs. So the rich continue to get richer. That is how capitalism works.

The only way to change this trend would be to have some kind of luxury tax on the wealthy. The elite vanity items were a good start, but I don't see that many of them around, so I'm not sure how effective that has been. I think if they did this with some actual useful items, then perhaps it would be different. For example, how about a new arcane pet costing 50m from an NPC? Yes, I know it would result in some loss of plat sales for STS as fewer would feel the need to open crates. But it would go a long way towards fixing these economic issues, and may be best for the long term health of the game.

But as long as folks have tens (or hundreds) of millions to spend, they are going to offer it up when there is a rare item they really really want. The only way to drive down those prices is to increase the supply of that item. But then we would have no rare items in the entire game. So that's not a good solution either.

You can start by giving me some of that money