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  Click here to go to the first Dev post in this thread.   Thread: any complaints about dova bear?

  1. #41
    Senior Member Madnex's Avatar
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    Terrify/panic and stun all involve intercepting the enemy attacks and making them unable to attack for a short period of time. So no, terrify doesn't specifically block attacks, that's the result that all three effects have (panic, terrify, stun). What you experienced is explained by a bug (#18 if you want to check it on my signature link); certain bosses don't display the correct animations when they are panicked or terrified. Ursoth is one of them.

    On topic, "massive" damage is nowhere near massive - your pet will deal more damage with the passive attack in the same time it takes for the AA to charge and land. The three-second time lag between the moment you press the AA and the moment it lands is also another issue since you can't use it to counter red zones. Like I mentioned above, Dovabear's statistically impressive but lacks heavily in the AA area since the terrify rate is roughly five to six times lower than Slag's and Samael's. Did you really think they'd put out a free Samael? Lol.

  2. #42
    Blogger kinzmet's Avatar
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    Quote Originally Posted by Madnex View Post
    Just a correction to myself, both "massive" damage and panic chance occur in the full AA circle, not on divided zones like I originally misinterpreted. The panic chance is quite low, roughly 10% though.
    Ahh...thanks for clarifying Madnex, I was about to correct my last post when I saw your reply..
    You were right! after a lots of testing, the terrify and damage occurs in the same time except that the area for the terrify is larger.

  3. #43
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    I completely agree this pet's stun rate is low.

    But if it stuns like Slag, ppl will need no arcane pet except sam imo.
    This pet need a con too as it is legendary pet.

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