Agree
Flag ap is the most boring of them all lol
I agree, and for lb, they should split it into all time captures and season <> captures. Who cares if this breaks a rule!
300 gold Times 5 every match, 1500 gold per match, almost every minute there is 2 matches going on, lets say there is 2 matches going on 24/7, and every match takes 30 minutes, this means 3k gold every 30 minutes, and that is 144k every 24 hours.
Now, this is a bit too much, since there in fact isnt that much matches every single minute, but u realise that it will be much Cuz alot of people play? Also, people will want some sort of reward for tdm if that gets implemented.
Flagging is indeed the most boring job to do in game but I won't agree to have some easy aps replacements for this achievement considering this achievement gives spices to those who runs for LB, lets maintain the purpose of lb, thats for the players who can dare to work hard to earn a spot and gain the "almost impossible" aps created in game, isn't it better to have something to work with? (=
In this case wouldn't an indestructible team or an op player take the flag and hold onto it not allowing the opposite team to flag and they wont start attacking the opposite team so that the game doesn't end, very confusing found it hard to word hehe, like if you understand tho
Ign: Manipulativ
I agree with ener....this would make ctf fun, and people would actually play capture the flag
10k flags= no life achievement .
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I would also like to see it removed, and maybe a "Won games" stat be added like i posted here: http://www.spacetimestudios.com/showthread.php?t=122918
+1 this APs are boring... 10k flags.. 1k is hard to get, but what with 10k... Sts should change this same how with AP "The Midas Touch" ..
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Well in that case, you cant really fix this problem unless you give mage 500hp more and 300 armor more but then they would be op. Tough luck you picked a hard class, deal with it or use a build where its easier to flag..
I.e. 5/5 speed passive, that wind skill right there its a lot easier to flag.
Ign: Manipulativ
Did sts change the title? Lel
It was like that before i had my first comment lol
Ign: Manipulativ
Won games is impossible to keep track of. When exactly is a game won? What if it starts, you score a flag, and then everyone on the other team quits? Did you win? What if they quit before you score the first flag, but then you score when nobody is there?
What if a player joins the game 2 seconds before his team wins and he is still in the spawn room? Does he also get a win? What if a player scores 4 flags for his team and then becomes disconnected and his team wins the game before he rejoins? Does he get a win?
There are too many variables to make it fair. The best way is to keep track of team flags and team flags against. That will assure that players work together to score flags, and it will also assure that players on the other team will try to stop the flag from being scored. Those 2 factors are what contribute to a proper game of CTF.
+1
However, I doubt STS will actually change this, so here is my flagging for mages:
Points: Full STR
Skills: Clock, Heal, Gale, Shield (all 5/5)
Pet: Ethyl or Samael
Gear: high armor/hp
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