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  Click here to go to the first Dev post in this thread.   Thread: Ping then disconnect

  1. #121
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    Quote Originally Posted by GoodSyntax View Post
    After the update, things seems to have smoothed out a bit.....I have completed half a dozen elite runs in full party without a disconnect yet. Still a bit laggy, but at least we're finishing maps now
    i second that
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    Senior Member nelson131's Avatar
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    I've been doing some runs recently and the dc's seems to be triggered by my mage's clock. Could that be because of the dot display puts too much pressure on the server or the internet? Cus every time i party pull and clock=freezes and dc
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  3.   Click here to go to the next Dev post in this thread.   #123
    Developer - Inactive Samhayne's Avatar
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    Quote Originally Posted by GoodSyntax View Post
    After the update, things seems to have smoothed out a bit.....I have completed half a dozen elite runs in full party without a disconnect yet. Still a bit laggy, but at least we're finishing maps now
    Good to hear. Please keep us posted, thanks!
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  5. #124
    Junior Member machinedog's Avatar
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    yep some lag but no dc, also idk if this is relevent but im noticing blood essence has started dropping better.

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    Yesterday disconnects happened every time on elite rooks nest.

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    Junior Member OOquantum's Avatar
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    Ooquantum
    Chrome PC
    Windows 7
    Still disconnected from game....whole screen was freeze and ping running up till 100k and more then dc(2 or 3 times)
    Last edited by OOquantum; 08-22-2014 at 04:44 AM.

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    Joydillon
    Note 2
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    Still the same. Entering in pvp or elites or any tombs. Lags and disconnects.
    P.s : my piece of thought : we wont mind if you guys go on a 1-2 days maintance break and add up new servers to ease the load, will give you time to also realse new content in a smoother manner. All I can say is that the game experiences lag due to the increased players that cannot be accomodated in game. I will repeat again : I do play other Multiplayer online games and even they are going in adding new servers to ease load as and when required and they never lag even on mediocre connections. Please do give it a thought.


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  9. #128
    Senior Member Candylicks's Avatar
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    Happy to report last night runs were great. We had zero disconnect, it was very smooth and seems back to normal.

  10. #129
    Senior Member Gorecaster's Avatar
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    I agree that while not smooth as silk, the situation has improved. I did complete several elite maps last night without DC.
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    maybe we should not play with mage. in my experience playing by mage makes disconnection more often than the other characters. Of course only in hunting.

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    Quote Originally Posted by Jaman Tree View Post
    maybe we should not play with mage. in my experience playing by mage makes disconnection more often than the other characters. Of course only in hunting.
    agree, mages spend the most plats on respec and revive anyways.

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    Junior Member OOquantum's Avatar
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    I played the game just now and its back to normal,zero dc but still a little bit lag...

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    Same here. Last night and today has been a vast improvement. No dc but lag spikes randomly

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    Forum Adept Hioarasi's Avatar
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    Noticed a giant improvement yesterday. Game play was smooth most of the time while soloing but had minor to moderate lag spikes with full parties on some occasions.

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    Im really tired of doing elite maps and ALWAYS get Dc al boss .... just a waste of time, pots and possible loots.
    Couldnt run high maps or Wt also.

    Really makes me stop playing the game.

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    Lag spikes are happening more often again. Dc more then a few times today, it happens in pt and solo runs.

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    The disconnects seem to be happening when joining or hosting a zone now.
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    It's still happening!?!,!?

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    Not d.c but ping running wild.. kinda equivalent to d.c lol

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    This is just silly. No matter if you go PvE or PvP -- even though internet connection 5/5 signal, loading up everything else in a second -- the ping is yellow most of the time and red when you're doing something a bit more intensive like exchanging fire in PvP or luring/throwing time shift on a large mob in PvE; there's a 1-2 second delay which means you are dead by the time your skills actually get fired. Ridiculous.

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