Originally Posted by
GoodSyntax
Thanks Carapace!!!! (I'm out of Thanks, but you'll get one from me as soon as it's available)
I knew the armor reduction was not as linear as was stated a long time ago.
So, from the chart, it seems to imply that incremental +Armor has a negligible difference in damage reduction; therefore, HP is the more desirable attribute going forward.
With that being the case, as the next wave of gear is introduced (Gladiator and Planar) isn't it counter-productive to provide ever increasing armor values (like Druid/Spirit)? Wouldn't it be more sensible for end-game to have higher HP, DMG, Crit in their gear?
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