Originally Posted by
Zeus
Can you design the pets in a way that do not shaft rogues, as well? As pet damage grows higher, the differences matter much less.
Example:
15% pets
Now, on top of the 10% damage nerf, we have another 15%. This makes for a total of 25%. That's a lot of damage missing! :/
As of right now, it's okay due to mythic gear being L31-36. So, even the current damage hits hard. As the game advances, so will the pets. Thus, if you can make sure it's not on the back burner for too long - that'd be appreciated!
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