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  Click here to go to the first Dev post in this thread.   Thread: Arcane Legends MOBA

  1. #21
    Junior Member snacked's Avatar
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    i think creating a moba game wouldn't be a good idea since hoc (heroes of order and chaos) already has it's player base and is constantly updating it so new players wouldn't have to wait long for creating a game or room and for sts to create there own moba it would take a while for a decent amount of players to join the game.

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    Oh, ooof it was only bug it's there

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    Quote Originally Posted by snacked View Post
    i think creating a moba game wouldn't be a good idea since hoc (heroes of order and chaos) already has it's player base and is constantly updating it so new players wouldn't have to wait long for creating a game or room and for sts to create there own moba it would take a while for a decent amount of players to join the game.
    I disagree!
    I write this opinion to thread: HoC always falls, freezes so Heroes of Arlor MOBA will be the most played MOBA on mobiles - I think, because players don't want to play games which often freezes... and STS games never (hardly ever) freezes!
    Last edited by Arcane CUBOX; 10-12-2014 at 02:40 AM.

  4. #24
    Blogger kinzmet's Avatar
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    Instead of doing a new game, why not just make a new PVP map with MOBA/ARTS concept?
    -Main structure to destroy could be like the dragon egg on Tindirin or the statues on shuyal maps.
    -The creeps could be the witch/skeletons on WT4 or archer/goblins on KM3 or gunmans/bandits on Kraken Isles.
    -Towers could be a boss like Overgrowth or Cannons on Kraag.
    -Teams would be RED or BLUE like on previous PVP maps.

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    This is OK, but with new game there will be charcters which you can choose, no things to hold and with that change the look of character... and new MOBA will also have rooms for pvp, not only random.

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    Quote Originally Posted by Arcane CUBOX View Post
    Thanks!

    I'm sorry, but I don't know WTH happened with this thread and all the text was deleted, I don't know how...

    Please if anybody know how to get it back, please reply.
    WTH it happened now too!! :/ What's that??

  8. #27
    Junior Member snacked's Avatar
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    Quote Originally Posted by kinzmet View Post
    Instead of doing a new game, why not just make a new PVP map with MOBA/ARTS concept?
    -Main structure to destroy could be like the dragon egg on Tindirin or the statues on shuyal maps.
    -The creeps could be the witch/skeletons on WT4 or archer/goblins on KM3 or gunmans/bandits on Kraken Isles.
    -Towers could be a boss like Overgrowth or Cannons on Kraag.
    -Teams would be RED or BLUE like on previous PVP maps.
    That would actually be a great idea.
    It can be a new mini-game in AL.

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    the problem is the data it must hold...
    think like this: One entire game is dedicated to moba style format and it freezes very often. Now try implementing it into al a already large database. The game will crash way too often.
    Maybe since there are less characters meaning loads of less data to input creating new skills graphics etc. it might work.

    P.S this is coming from a 13 year old not a professional programmer.

    Caabatric. The one nub sorcerer you wont forget.

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    I like how we are all encouraging them to do it for $$$...

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    Added character: Captain Rutger

  12. #31
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    I got some ideas for the characters
    -Stahl(that assasin guy from Ydra Forest)
    -Stabb(the gobin from Windmoore Forest)
    EAT YA VEGGIES OR ELSSSEEEE!
    Here are my toons
    Ramramlord Lvl 69, Angrylord Lvl 20, Bustalord Lvl 15

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    Yes I wrote that there will be characters like bosses... Gustav and Rutger are only examples
    Maybe I'll create new characters, but not from bosses. Absolutely new!

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    I recommend you make the heroes have an assigned style(for ex, Captain Rutger is a Guardian, a hero whose skills are meant for protecting allies. Also has high HP and Def.)

    Here are MY styles:

    Punisher-Usually has high Atk and Spd. Skills deal high damage to small areas or a single foe.

    Ravager-Usually has high Atk and MP(Mana Points). Skills devastate large areas. Will easily be defeated because of low Hp and Def.

    Guardian-Usually has High HP and Def. Skills are meant for protecting allies. Not the best killer though.

    Support-Has average stats. Skills increase allies' stats and has some healing power. A jack of all trades.

    Medic-Usually has low Hp and Atk, but its healing skills are vital for team survival.

    Sabotager-Slightly good Mp, Atk, and Spd. It's skills weaken foes for effortless slaying.
    EAT YA VEGGIES OR ELSSSEEEE!
    Here are my toons
    Ramramlord Lvl 69, Angrylord Lvl 20, Bustalord Lvl 15

  15. #34
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    If you have an ipad download "fates forever". So much fun

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    AL can't even balance a 3 class pvp, do you think a MOBA would be balanced?

    Besides they wont rake in the $$$$ when you have a (really) free, mostly balanced and terrific alternative in DOTA 2.

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    Quote Originally Posted by GreenLord View Post
    I recommend you make the heroes have an assigned style(for ex, Captain Rutger is a Guardian, a hero whose skills are meant for protecting allies. Also has high HP and Def.)

    Here are MY styles:

    Punisher-Usually has high Atk and Spd. Skills deal high damage to small areas or a single foe.

    Ravager-Usually has high Atk and MP(Mana Points). Skills devastate large areas. Will easily be defeated because of low Hp and Def.

    Guardian-Usually has High HP and Def. Skills are meant for protecting allies. Not the best killer though.

    Support-Has average stats. Skills increase allies' stats and has some healing power. A jack of all trades.

    Medic-Usually has low Hp and Atk, but its healing skills are vital for team survival.

    Sabotager-Slightly good Mp, Atk, and Spd. It's skills weaken foes for effortless slaying.
    Nice...

    So please Spacetime are you going to make MOBA?

  18. #37
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    With refinements, AL pvp can be a game in itself.

  19. #38
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    It's pretty rare to see a mod or a dev comment in suggestion section. When Justg *shift eyes*

    Something is going to happen.

  20. #39
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    Quote Originally Posted by Dragoonclaws View Post
    It's pretty rare to see a mod or a dev comment in suggestion section. When Justg *shift eyes*

    Something is going to happen.
    lol so far its just a new pvp map u can enter to vs on invite only and be possibel to ad some players to witnes who win/ loses ( some ppl say vs me noob and if u find a empty room and u didnt record it and posted it on youtube they wil say ive never vsed u or dont lie i won)


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