I, like many others in the game like the idea of having pets or mounts, but again like many others I can see the imbalance that this could bring to the game. So I will begin my suggestion with the mention of a game that I used to play that made me think of this.....Monster Rancher.
So to begin I envision pets or mounts in this game as being almost like vanity items, they contain no worth themselves and anyone can have them as long as you purchase them with platinum. The cost of the pet or mount would be determined by the pet and its size, shape, or the abilities that it can or will eventually posses. This could be treated like a Pvp idea except you do not join, maybe you can ride it if the pet or mount is big enough. But again the pet gains no advantage by having your character on it.
Now here is where Monster Rancher comes in, the ability to train your pet via sending them away to camps or on quests alone. Like MR you do not physically see them working or questing (old MR), they are just gone from you and you do not know their fate until they return. Quests could yield items for your character and training can yield stat boosts for your pet. A level system could be implemented but I will leave that up to people more knowledgeable on the subject. Who knows....maybe there could be a whole town dedicated to raising and caring for pets, where the market is trading in gear and elixirs for their companion.
I just hope it doesn't turn out like pokemon, nothing against pokemon but I am too old for the cuteness of it all. I always leave my suggestions vague because I like how the community responds with their own suggestions, so shoot and let's make it a better idea.
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