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Thread: NEKRO in need of BUFF.

  1. #21
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    My opinion, Nekro has to be fixed by either way as follows:
    - defensive pet (30 perc damage reduction for 10sec, removes all slowdown, grants stun n panic immunity, removes curse or any stat n armor reduction for 10 seconds while in the shield. Arcane ability cool down 15seconds. While in shield allies gets 15 per armor boost.

    OR,

    - Offensive pet ( introduce the original stat and aa before it got ARCANE NERF)

  2. #22
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    I own a nekro as well. But sadly it's 41 now. Wish I had kept at level 1. Could have been a hope for refund from re egg. But it's too late now. And Sts don't care about we users.

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    Senior Member Madnex's Avatar
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    The AA never changed. The 40% banish was a typo from the beginning. I expect Nekro to be buffed eventually, just not in the immediate future.

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    Quote Originally Posted by davidvilla View Post
    My opinion, Nekro has to be fixed by either way as follows:
    - defensive pet (30 perc damage reduction for 10sec, removes all slowdown, grants stun n panic immunity, removes curse or any stat n armor reduction for 10 seconds while in the shield. Arcane ability cool down 15seconds. While in shield allies gets 15 per armor boost.

    OR,

    - Offensive pet ( introduce the original stat and aa before it got ARCANE NERF)
    So you think it should grant 10 second stun and panic immunity with a 15 second cooldown? Lmao

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    Quote Originally Posted by Arrowz View Post
    So you think it should grant 10 second stun and panic immunity with a 15 second cooldown? Lmao
    Has to be good at something right? Why not best against such stun effects? Kinda same like razor shield like they ignore stuns while activated.

    It's meant to be exclusive. U know what I'm saying!?

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    Member Okatare's Avatar
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    Yet no respond.. lets make a BUMP

  7. #27
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    Quote Originally Posted by davidvilla View Post
    My opinion, Nekro has to be fixed by either way as follows:
    - defensive pet (30 perc damage reduction for 10sec, removes all slowdown, grants stun n panic immunity, removes curse or any stat n armor reduction for 10 seconds while in the shield. Arcane ability cool down 15seconds. While in shield allies gets 15 per armor boost.

    OR,

    - Offensive pet ( introduce the original stat and aa before it got ARCANE NERF)
    Oh great, so you want to make it give a shield which is superior than mages shield? Fantastic, so now our shields as well as ice skills are useless. Tell me again why sts added mages in the first place.
    Plus why not give deary a AA to give +400 dmg +4000 armor +5000 hp, +125% crit, then rouges and warriors can be useless as well .

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    I do agree nekro needs a buff maybe back to what it was, the pet is extremey rare anyway and the viles are stilll so hard to get hold of, my friend opened his and does nothing but complain about it i also see it in auc 49m. The only thing good about this pet imo is the red label

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    And cmon who cares how op it was have u seen sns

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    Quote Originally Posted by Dvsk View Post
    Oh great, so you want to make it give a shield which is superior than mages shield? Fantastic, so now our shields as well as ice skills are useless. Tell me again why sts added mages in the first place.
    Plus why not give deary a AA to give +400 dmg +4000 armor +5000 hp, +125% crit, then rouges and warriors can be useless as well .
    Mages are the dominant pve class, also they are amazing in wars due to curse and aoe slows and stuns

  11. #31
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    Quote Originally Posted by Arrowz View Post
    So you think it should grant 10 second stun and panic immunity with a 15 second cooldown? Lmao
    Myself I'm a mage. Mage sheld and nekro shield combined can be something fantabalous. Remember, new skills r on the way.

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    Sts ignores threads like this lol

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    vestahonour

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    Wow

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