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Thread: target selection in BS

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    Senior Member Snakespeare's Avatar
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    Default target selection in BS

    Any suggestion on how I might improve target selection? Auto keeps targetting sewers instead of mobs.

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    Blogger Junside's Avatar
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    If you're not talking about the fire traps, there actually are stuff on the ground. I think they're corpses. Probably for a quest.

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    Guardian of Alterra Royce's Avatar
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    Tap to target. Hitting attack while not targeting a mob (autotarget) doesn't work as well as previous campaigns because there is so much in the environment that can be targeted.
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    This could be solved if STS gave us a target change with the attack icon that you could toggle it on the menu screen to the normal (like it is now) and to change targets.
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    Luminary Poster StompArtist's Avatar
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    Quote Originally Posted by Shemron View Post
    This could be solved if STS gave us a target change with the attack icon that you could toggle it on the menu screen to the normal (like it is now) and to change targets.
    Cycle target would be awesome!!!

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    Member Ptoast's Avatar
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    Sounds like they need to fix the auto target system. Maybe some kind of priority system where enemies first, chests second, then other environmental objects (barrels, grates, totems, etc.) last or maybe not auto-targetable at all.

    Definitely needs to be on a aggressive > passive scale. I know thats kind of how it is now but I too have noticed trouble auto-targeting enemies with all the grates around.

    Edit: Being able to cycle targets would be great!
    Last edited by Ptoast; 02-08-2011 at 10:34 AM.
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    Senior Member Snakespeare's Avatar
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    I they were to change anything, then I agree with Ptoast: more logical auto-targetting.

    But for now, what can I do during combat so that I hit adversaries instead of environmental objects?

    Let me see if I can make an algorithm from Royce's suggestion:
    1. Current bad guy reached zero hp and dies, dropping wealth untold on my happy toon.
    2. Instead of tapping the Attack button again, I should:
    a. pick my next target by looking
    b. tap on that target
    c. then tap the Attack button
    4. Return to 1.

    Well, I will try but I have a habit of tapping Attack as soon as it stops saying Auto, and the heat of battle is a hard place to break old habits. Maybe I should practice with this in Plasma Pyramid first.

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    Guardian of Alterra Royce's Avatar
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    Snake that's really the only way to do it with so many environmental targets. The other option is to simply run right into your next intended target and then press auto attack (which will target the nearest targetable mob/object), but I wouldn't really recommend that strategy for a non-melee character
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    Senior Member Snakespeare's Avatar
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    Yeah, I'm an archer. Targeting is essential to us.

    thanks again, Royce.

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    Luminary Poster StompArtist's Avatar
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    Quote Originally Posted by Snakespeare View Post
    Yeah, I'm an archer. Targeting is essential to us.

    thanks again, Royce.
    Talking about targeting... I would pay plat to have a "join the mob" option where you turn against some players... .

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