Curse is the worst skill for PvE...
u do net need 6 skills, 5 skills fine, and u do need aoe skills (for light and ice , u need to upgrade the right sub)
Remove the DMG passive (and put it into Armor), since I would assume you use a DMG% pet. See http://www.spacetimestudios.com/show...=1#post1580851 for details from Null_Void
As far as skills go, 7 is too many, and a waste of skill points.
If you are confident in your ability to stay alive (or run with a good party), I would go with a full offensive build. Clock, Ice, Fireball and Lightning is the classic build for this type of Sorc. This will give you great crowd control and a nice set of high damage skills. If you are ambitious, and have good control with it, Gale is an underutilized skill in elites. Granted, I've seen a lot of Sorcs fail miserably with Gale, but some of the best Sorcs I know can effectively keep mobs rooted, frozen and/or knocked down 100% of the time with Ice, Gale and Clock. If you lack the necessary control to utilize Gale, you end up scattering mobs all over the place and runs turn into a glorious mess.
For me, I would go with the following:
Frost Bolt (3/5): Add Ice Wielder and Shiver upgrades.
Time Shift (4/5): All upgrades except for Time Bomb
Fireball (4/5): All upgrades except for Scorch
Lightning Strike (4/5): All upgrades except for Shock
Passives:
Armor: 5/5
Crit: 5/5
Dex: 5/5
Int: 5/5
Str: 5/5
AL: Kalizzaa
Retired Officer of <Elite Runners>
Elite Chronicles: Solo guides for elite maps - No longer maintained
Passive: use 5/5 Agility (+dex) instead of 5/5 dmg. Mage should use dmg pet, dmg passive doesnt stack with it.
I dont like curse in pve, use more point in fire and ice.
Check some build here: http://www.spacetimestudios.com/foru...***-Discussion
@ Kali, if you reference Madnex's armor chart, would 5 armor points on mage really make all that much of a difference? Personally, I'd run 5/5 INT/Dex/Str/Crit - Then put points into Fire/Ice/Clock/Shield/Lightning/Gale (using the builds others have already stated here)
¯\_(ツ)_/¯
It's not a large difference, probably about 60 Armor, but if you are going with a full offensive build, you'll be left pretty squishy, which is why I would go with the armor passive. Sure, Madnex can use like 17 skills and swap skills instantly while pulling and attacking, but I sure as heck can't, so I go 4 skills and max out passives.
AL: Kalizzaa
Retired Officer of <Elite Runners>
Elite Chronicles: Solo guides for elite maps - No longer maintained
Is a mage ok without damage over time upgrades?
sent by a nab using tapasucks
R E T I R E D
I am useing
5 clock
5 fire
4 shield
3 lighting
3-5 ice
2 gale
2 heal
On km3 + easy maps i am useing gale, heal, fire, clock.
on elites shield, clock, ice, fire.
At bosses change clock to lighting.
passives str,dex,int
5/5 clock????
Imo the explode upgrade is useless.
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