Results 1 to 12 of 12

Thread: Increase xp from bosses (again)

  1. #1
    Forum Adept
    Join Date
    Nov 2010
    Posts
    434
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    2
    Thanked in
    2 Posts

    Default Increase xp from bosses (again)

    I know xp from bosses was already increased, but I think it should be even more. I looked once and got about 9 xp at level 53. Many people are skipping Gold Fever because they're xp farming and the xp is faster if you remake. But this is very annoying because I'd like to kill him and everyone leaves.

    If bosses gave a good chunk of xp, maybe people will stick around more. Maybe you can give higher xp rewards to the ones that take longer to defeat. Just the main bosses that you have to clear to get to, not the minibosses.

    I'd also like to see xp rewards for quests.
    Kujen 56 Bird / Rahki 55 Bear / Silvanya 55 Mage

  2. #2
    Senior Member Echelong's Avatar
    Join Date
    Dec 2010
    Location
    Puerto Rico
    Posts
    1,414
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    2
    Thanked in
    1 Post

    Default

    Yes I thought we where going to get like 15-20 exp from each boss without any exp bonus. For example if we get 15 from a boss this would turn a full group bonus of about 19 and without counting the xp form elixirs.

    They told us that we would get exp from quests soon. How soon? the world may never know.
    Sig by KLEMEN
    IGN: E͡ℭ͟ӈҿͥ͜lͣoͫղg level 56 Mega Mage/Sewer mage ~ EchelongX lvl 55 Dex Bird

  3. #3
    Banned
    Join Date
    Oct 2010
    Location
    Throwing Down
    Posts
    5,167
    Thanks Thanks Given 
    7
    Thanks Thanks Received 
    61
    Thanked in
    38 Posts

    Default

    Agreed.... It takes just as long maybe a little longer to kill a boss then it does to clear a map. It should at least give more exp then 15 seconds of enemy nuking.... I was kinda disappointed with how little exp you get from bosses.

  4. #4
    Senior Member giayuan's Avatar
    Join Date
    Jul 2010
    Posts
    3,214
    Thanks Thanks Given 
    29
    Thanks Thanks Received 
    9
    Thanked in
    7 Posts

    Default

    Yeah... I expected a huge chunk..
    Seriously, how much would it hurt you devs to let your players get some xp? LOL
    http://img268.imageshack.us/img268/8743/cerealsigpicfinal.png
    Signature Credits: Rebel

  5. #5
    Member Ricey's Avatar
    Join Date
    Jan 2011
    Location
    Herts, England
    Posts
    72
    Thanks Thanks Given 
    5
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Hear, hear, hear!
    Riceyy: Level 41 Ursan
    Ricemagick: Level 32 Enchantress

  6. #6
    Senior Member Echelong's Avatar
    Join Date
    Dec 2010
    Location
    Puerto Rico
    Posts
    1,414
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    2
    Thanked in
    1 Post

    Default

    If developers gave this a chance it might solve the problem of people skipping the boss. They kill the mini bosses only because there are 4 or 5 mobs with him so it makes it worth killing them. If not nerf the bosses damage and place 5 or 7 mobs with each of them.
    Sig by KLEMEN
    IGN: E͡ℭ͟ӈҿͥ͜lͣoͫղg level 56 Mega Mage/Sewer mage ~ EchelongX lvl 55 Dex Bird

  7. #7
    Forum Adept
    Join Date
    Nov 2010
    Posts
    434
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    2
    Thanked in
    2 Posts

    Default

    I only say not mini bosses because I think if they gave a lot of xp people would rush them and remake. You can't do that with main bosses anyway. I think people skip Gold Fever in particular because it's a long fight, but I still want to fight him..he's given me two pinks lol. If they gave a big chunk of xp then it would be more likely that nobody in the group bails. This would be true for Keeper too.
    Kujen 56 Bird / Rahki 55 Bear / Silvanya 55 Mage

  8. #8
    Senior Member krazii's Avatar
    Join Date
    Sep 2010
    Location
    Los Angeles, CA
    Posts
    554
    Thanks Thanks Given 
    56
    Thanks Thanks Received 
    20
    Thanked in
    15 Posts

    Default

    Agree. Bosses should give at least 20 exp each given what it takes to take them out.

  9. #9
    Guardian of Alterra FluffNStuff's Avatar
    Join Date
    May 2010
    Location
    Hundred Acre Woods
    Posts
    6,314
    Thanks Thanks Given 
    699
    Thanks Thanks Received 
    919
    Thanked in
    551 Posts

    Default

    Agree on main bosses and that mini-bosses should not be upped too much. I currently continuous kill the Beargular and get about 3 exp per kill. Can do two a minute so that is like 30 exp in 5 minutes. I think that is a good number because if it was higher then normal mob killing it would be kinda off balance.

    The Hundred Acre Legends:
    HunnySniper - HunnyStorm
    Please Fill out the End Game Pet Survey!|||||| What's With that Shield Icon?

  10. #10
    Luminary Poster Fyrce's Avatar
    Join Date
    Aug 2010
    Location
    Sanctuary
    Posts
    5,111
    Thanks Thanks Given 
    2,974
    Thanks Thanks Received 
    766
    Thanked in
    549 Posts

    Default

    Once more people get to 56, will there be more boss farming? Maybe we just need to wait until more people finish PL'ing.

    Star light, star bright...

  11. #11
    Member Norbert's Avatar
    Join Date
    Dec 2010
    Posts
    212
    Thanks Thanks Given 
    53
    Thanks Thanks Received 
    8
    Thanked in
    8 Posts

    Default

    I would also like to see more xp from bosses for all the reasons above. I think the main issue currently is Goldy as that's the map most people use to level. I think on other maps people seem to usually do the boss.
    PL: Arazoro [76] ranger | Noerbert [76] archer | Zeanaca [76] sorceress | Arbert [76] warrior
    AL: Teamar [22] rogue | Barimar [21] sorcerer | Guark [21] warrior

  12. #12
    Senior Member Major's Avatar
    Join Date
    Feb 2011
    Location
    CANADA
    Posts
    1,556
    Thanks Thanks Given 
    3
    Thanks Thanks Received 
    8
    Thanked in
    7 Posts

    Default

    Agreed. Final boss xp needs to go up so people have the determination to actually kill them rather than just worrying time. Mini bosses could use a boost but not much in my opinion.
    56 Majormajic - 55 Majortank - 5 Majorfive
    Pocket Legend Inc.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •