Obviously just an idea but having been a game designer myself, I know STS rarely makes changes and decisions without first regarding feedback from their community.
So keep the thread on point, and lets explore different ways of making the warrior class more effective without taking anything away from the other classes.
My idea is to have an "enrage" meter that is exclusive to the warrior, and acts as a way to keep the warrior alive on the harder maps (elites), and a way to do more damage on the easier maps (normal mode).
Each time you successfully aggro a single enemy, meter increases 1%. Each time you kill an enemy, meter goes up 5%. At 100%, you release your inner rage and buff allies armor 15%, and your skill cooldowns are cut in half. This inner rage buff would last 15-20 seconds, and could be followed by a 3 second "recharge" where the warrior is feeble and has 0% dodge & crit.
This obviously isn't a perfect solution, but let's get creative and help STS come up with something awesome to do for the Warrior class!
Please close this thread as soon as people start getting off point...
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