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Thread: Rogue Bow Tact v Fervor?

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    Member glendame's Avatar
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    Default Rogue Bow Tact v Fervor?

    Glinstone Longbow of Ferver 174.1 DPS, 56 DEX, 23 INT, 3.71%crit, 80HP

    vs.

    Glinstone Longbow of Tact 163.7 DPS, 56 DEX, 23 INT, 3.71 crit 80HP, 47 Armor.

    Same everything, except dps.

    Same Skill Damage output (aimed shot, nox, pierce)?
    Last edited by glendame; 10-17-2015 at 10:06 PM.

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    Forum Adept KnowledgeFTW's Avatar
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    Fervor gives more skill and display damage. And tact gives armor and fervor gives health.

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    Quote Originally Posted by KnowledgeFTW View Post
    Fervor gives more skill and display damage. And tact gives armor and fervor gives health.
    both gives not same +80 hp? i know int gives hp, but they have same 23 int.

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    So DPS affect Skill Damage? Im not concerned about "display damage" because sometimes its not correct.

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    Quote Originally Posted by glendame View Post
    both gives not same +80 hp? i know int gives hp, but they have same 23 int.
    Looks like i missed it. According to the stats up there, tactics exchanges damage for armor.

    So looks like fervor gives more damage and tact gives more armor

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    Member glendame's Avatar
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    So how about DPS affecting skill damage output (like aimed shot, nox and pierce)?

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    Tact is the lesser of all 4 mythic bows, it gives way low damage than others and lesser dps. Trading damage/dps for a smidgeon of armour ? The decision is yours.

    I think 4 types of mythic weapons created to cater for various budgets. Fervour is the best, no doubt the most expensive out of the four.
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  8. #8
    mesalin
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    Anyway tact bow is still better than our legendary 46 and mythic 41 weapon. ( normal/ grand gemmed )

    <Forgiveness>

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    Quote Originally Posted by glendame View Post
    Glinstone Longbow of Ferver 174.1 DPS, 56 DEX, 23 INT, 3.71%crit, 80HP

    vs.

    Glinstone Longbow of Tact 163.7 DPS, 56 DEX, 23 INT, 3.71 crit 80HP, 47 Armor.

    Same everything, except dps.

    Same Skill Damage output (aimed shot, nox, pierce)?
    You can still slaughter anyone one who uses a fervor bow
    If your bow is tactics
    174 dps subtracted from 163dps is = to 11 dps
    fervor is 11 more dps higher than tactics
    11dps is = to 38.50 damage
    So if you using tactics it's still Lvl 46 mythic , the difference in skill damage won't really even be a huge difference
    As far as I know in all 4 bow the dex the proc the int is all the same
    The hp the mana is all the same
    I know you pvp a lot I believe the tactics will go well I don't think the 11 dps difference is even a huge lost

    If aimshot is 1300-1800 with fervor
    Then aimshot with tactics will be 1250-1770
    An estimate basically
    You can still kill -.-

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    Quote Originally Posted by Amvulpix View Post
    You can still slaughter anyone one who uses a fervor bow
    If your bow is tactics
    174 dps subtracted from 163dps is = to 11 dps
    fervor is 11 more dps higher than tactics
    11dps is = to 38.50 damage
    So if you using tactics it's still Lvl 46 mythic , the difference in skill damage won't really even be a huge difference
    As far as I know in all 4 bow the dex the proc the int is all the same
    The hp the mana is all the same
    I know you pvp a lot I believe the tactics will go well I don't think the 11 dps difference is even a huge lost

    If aimshot is 1300-1800 with fervor
    Then aimshot with tactics will be 1250-1770
    An estimate basically
    You can still kill -.-
    i hope youre right...or at least your damage estimates on both weapons are really that close.
    Last edited by glendame; 10-21-2015 at 05:04 AM.

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    If anyone could post screenshot of skill damage with Fervor and Tactic, I really appreciate it.

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    Senior Member vawaid's Avatar
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    Quote Originally Posted by Safiras View Post
    The difference between the bows like Amvulpix said is slim and the only people who would be really concerned about that slim difference are 1. Timed runners because every single bit of extra dmg and crit counts and 2. Zeus, because... yeah.

    So if you're running on a budget and looking for a value for money bow, it's ok to choose the tact version.
    yeah, zeus. lol

    and how about mages new weapon, are they only slightly different?

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    Quote Originally Posted by Safiras View Post
    All the new weapons for each class have the same sort of variations. It's just how significant the variations are to each class. For instance people will argue that paying a few million more for that extra 3.71% crit for rogues is meaningless because we can stack 30% extra crit from aimed shot alone. However that same extra crit might be more significant to mages because they cannot stack crit. 3% dodge in my opinion hardly matters in clashes where skill use bypasses dodge and in PvE where alot of rogues already exceed 50% dodge. Also with Nekro and mage shield the small bit of extra armor may not be that essential to mages in clashes. I don't know if I should comment on the tank weapon since it has come under alot of criticism for the lack of progression from the lvl41 mythics.

    In short, the variation between the different weapons should be considered based on how the different addition stats may affect your gameplay. To the average player seeking to add a nice weapon their set for a significant upgrade in gear, the small additional stats probably don't matter. But for those at the top of the gear range who nitpick on the finest of details (yeah Zeus talking about you again), the consideration becomes more important.
    Nicely explained!

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    Senior Member Magemagix's Avatar
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    Quote Originally Posted by Safiras View Post
    All the new weapons for each class have the same sort of variations. It's just how significant the variations are to each class. For instance people will argue that paying a few million more for that extra 3.71% crit for rogues is meaningless because we can stack 30% extra crit from aimed shot alone. However that same extra crit might be more significant to mages because they cannot stack crit. 3% dodge in my opinion hardly matters in clashes where skill use bypasses dodge and in PvE where alot of rogues already exceed 50% dodge. Also with Nekro and mage shield the small bit of extra armor may not be that essential to mages in clashes. I don't know if I should comment on the tank weapon since it has come under alot of criticism for the lack of progression from the lvl41 mythics.

    In short, the variation between the different weapons should be considered based on how the different addition stats may affect your gameplay. To the average player seeking to add a nice weapon their set for a significant upgrade in gear, the small additional stats probably don't matter. But for those at the top of the gear range who nitpick on the finest of details (yeah Zeus talking about you again), the consideration becomes more important.
    Is the dmg output between tact nd guile bow the same or which is more?

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    Senior Member Magemagix's Avatar
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    Quote Originally Posted by Safiras View Post
    I haven't tested it out for myself. But in past experiences with weapons of the same class but with different dmg/dps stats (for instance, agile lifethief of potency vs force), the weapon with the higher dmg has the higher skill dmg and thus a higher dmg output. You would need to ask someone who owns both bows for an exact comparison of the difference in skill dmg between guile and tact. Am quite sure though that even tact has a significant damage upgrade over the lvl41 mythic weapons.
    Ok thank u.

    Ya tact is superior to lvl 41 mythics all gemmed with grand fire gems, bt i think para lvl 41 with 1 eye nd grand fire is more powerful than tact bow. (i have no para on my gears i.e.. +7 dmg)
    Last edited by Magemagix; 10-22-2015 at 04:47 AM.

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    mesalin
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    Quote Originally Posted by Magemagix View Post
    Ok thank u.

    Ya tact is superior to lvl 41 mythics all gemmed with grand fire gems, bt i think para lvl 41 with 1 eye nd grand fire is more powerful than tact bow. (i have no para on my gears i.e.. +7 dmg)
    Its not

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    Member glendame's Avatar
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    Quote Originally Posted by mesalin View Post
    Its not

    <Forgiveness>
    I'm pretty sure it is not too...even with 3 para gemmed L41
    Last edited by glendame; 10-22-2015 at 07:58 AM.

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    mesalin
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    Quote Originally Posted by glendame View Post
    I'm pretty sure it is not too...even with 3 para gemmed L41
    Yes. I tested it.

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    Senior Member Magemagix's Avatar
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    Quote Originally Posted by mesalin View Post
    Its not

    <Forgiveness>
    Oh lol. I dont have any so really dont knw, was jst a guess.

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    and how about mages new weapon, are they only slightly different?
    No. They are not.

    1. Mythic Blund of Willpower: 221,5 DPS, 25 str, 60 int, 80 health, 2,98% dodge
    2. Mythic Blund of Reason 221,1 DPS, 25 str, 60 int, 80 health, 47 armor
    3. Mythic Blund of Wits: 210,1 DPS, 25 str, 60 int, 80 health, 3,71% crit, 47 armor
    4. Mythic Blund of Wisdom 221,5 DPS, 25 str, 60 int, 80 health, 3,71% crit

    Wits gives about app. 30 less damage than others. Base stats are same and only difference is in lower dps. I always thought that dps doesn't affect skill damage so if anyone can shred some light on this . . .
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