Originally Posted by
Thundyrz
I took the liberty of doing a little research on what a skill mastery system is. In other MMOs it means different things. "Blacksmithing" is the most common example used in describing a skill mastery system, but it seems more likely that STS' version of Skill Mastery will be combat-oriented, just like the current system. For example, the Sorcerer skill 'Lightning Strike' may have 10 levels, each with it's own requirements.
A skill mastery system usually involves characters having to meet conditions in order to advance in a skill. For example, 'use the skill 1,000 times', 'kill a specific boss with a particular weapon' or 'successfully craft a skill-related item.' MMO developers often implement "skill trees" that have multiple branches of progress characters can pursue. Typically, each level of advancement is progressively more difficult and only the most dedicated and tenacious players reach the final power level.
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