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  Click here to go to the first Dev post in this thread.   Thread: The Arcane Weapons were buffed/nerfed

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    Quote Originally Posted by Mel030 View Post
    When the rogues got armor nerf ( lost 400-500 ) even tough we already had crit and dmg nerf you mages were like : Oh its ok but now when your dmg gets visual fix whole world falls apart :'(

    Sent from my HTC Desire 310 using Tapatalk
    Where do you ppl come up with your numbers from? This gives a whole new meaning to exaggeration.
    The armor loss is ~300 and its the best thing that happened in a long time.

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    Quote Originally Posted by darkfarm View Post
    Yes that's true. The buffing and nerfing is preferential. You lost armor but received an added compensation through damage buff.
    All in all I'll take off this moaning attire and refrain from grumbling.

    I went to see the rogue dagger now, but with us it was the same from day to night received the nerf.

    They must have done it because of the new mythic.


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    Quote Originally Posted by soon View Post
    I went to see the rogue dagger now, but with us it was the same from day to night received the nerf.

    They must have done it because of the new mythic.


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    Most probably yeah. Well at least there's a smudge of clearance.

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    As a rogue I can't speak for anything that happened to the staff. However, I took a few screenshots of my skill dmg to compare gear sets which was before the update. When compared to my current skill dmg after update there were absolutely no changes at all.

    The only change was the visual bug which was the intended fix, so there was no rogue or dags dmg buff.

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    Present stats now ..after sts say visual bug fixed..

    So visual bug fooled us to buy them over gun..by showing it incorrectly.
    Last edited by Bluesparky; 03-27-2016 at 05:48 AM.


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    My earlier damage with dragon hunter staff was about 1020+. But now it is about 92O+. So it has been nerfed by about 100 damage . I bought this staff for its high damage stats. STS It's my request to reconsider this case and fix it asap. Hoping for a early response.

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    Quote Originally Posted by Gorecaster View Post
    Every week its some new bs, the disappointment is real. Sts you had a good thing going but lately its just one f up after another. Take some pride in your work ffs. You guys act as if all the changes u make after the fact are just normal ironing out of bugs and such. Your product is suffering. Your game is teetering on laughable at this point and you're lucky the social aspect keeps ppl logging in cuz its damn sure not the consistency of gameplay. Look at how often u change critical game components. What is right? What is wrong? What are we supposed to believe anymore? Every release sees some sort of change after its too late and this only compounds the problems. We put our trust in you as devs to get it right, to offer us a solid product we can trust has been tested and is functioning properly. Ban ppl cuz your game doesn't function right and items don't appear in trade? Reward botters w banners? Release new red pets without testing then nerf them? Seems legit...
    At this rate I'm not sure i can even take this srsly anymore. A game is only as good as its developer and week after week you're just dropping the ball. Maybe its time to retire this old journeymans jersey and hit the bench for good.
    I agree with you to the fullest.

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    Quote Originally Posted by Bluesparky View Post
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    Present stats now ..after sts say visual bug fixed..

    So visual bug fooled us to buy them over gun..by showing it incorrectly.
    This is ridiculous. How can gun show more dmg then staff when the stats written on the staff are much higher.
    Also, has anyone else noticed this. There are lv47 mythic staffs at a vendor in glinstone which show higher stats then the arcane staff.

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    Quote Originally Posted by bonjovi3223 View Post
    This is ridiculous. How can gun show more dmg then staff when the stats written on the staff are much higher.
    Also, has anyone else noticed this. There are lv47 mythic staffs at a vendor in glinstone which show higher stats then the arcane staff.

    Thats what i mean check my posts here http://www.spacetimestudios.com/show...-need-dmg-back


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    Bump Bump Bump

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    Quote Originally Posted by Bluesparky View Post
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    Present stats now ..after sts say visual bug fixed..

    So visual bug fooled us to buy them over gun..by showing it incorrectly.
    STS, can you pls explain this.
    Written stats on the gun are lower then the staff, so how can it end up having more dmg?
    A lot of us bought the arcane staff & disposed our guns at throw away prices in preparation of the expansion. The staff has clearly been rendered useless.
    Based on the written stats, are you trying to say that 10int on a gun is not the same as 10int on a staff??

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    This make a reason cause its not right that an Arcane Staff has lower dmg then a myth weapon. All Time i play this game, Arcane weapon ever was better then other weapons. And now, only a few month after coming up weapons, all other new Weapons much better then Arcane. Myth Gun better, next lv Myth Weapons better. For what we got Arcane Weapon? For nothing?

    The Weapon is ok. But the Stats now is not Arcane. Never ever. Arcane Staff Lv 36 have 192dps- And lv 46 only 228? And have no Dex on Arcane Weapon. Old one have.

    I say nothing about Bug. But i think Sts should better think before they do. Gave us new weapon winterevent. Only three month ago. Then Arcane with wrong Stats. And now we get new Weapons again.

    Iam not rich, but i try to buy the best Gear for my char. And now, only a few weeks after i bought, its no longer the best. And i need new weapon again. Iam sure, i can buy. But other Players maybe not. And its angry to read that an Arcane Weapon is useless only after a few Weeks.

    Sorry, but this is not really right, i think.

    My English is not really good, but hope you understand what i want to say

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    Quote Originally Posted by Safiras View Post
    The gun has less dps than the staff, that's not wrong. Dps is calculated by the normal attack damage of the weapon multipled by the number of hits the weapon can deal per second. Since the staff has a higher hit frequency than the gun, it's not surprising that it has a higher dps than the gun. It does not mean that it should have higher damage on the player stats screen.

    The STS team also clarified that there was no actual nerf to the real damage of the staff, so all you are seeing is a correction of the stats you see on screen, and not the actual effectiveness of the weapon when it is being used.

    I suppose the only thing anyone is guilty of is false advertising. When the staff had higher displayed damage many players traded their mythic guns for it. However this is no reason to ask the Devs to "restore the lost damage", because this would be in effect a buff (as there was no nerf to begin with, as I explained in the previous paragraph). Mages were using the staff with satisfaction before this, so there should be no reason why a display correction should suddenly make the staff a less desirable weapon.
    As a mage, i have to agree with u except for one point: there wasn't satisfaction using the staff, even with the high displayed stats. As already said in other posts abt the arcane staff, we were aware of the loosing of skill damage in favour of the extra spell (consecrate) but atm we're still not understanding why 2 same levels weps of different tier are so similar. Since when we have to be forced to choose between a mytic 46 vs an arcane 46? Shouldn't the choice be obvious?
    At the beginning of a huge expansion, without a real and solid game/gear progression and clear communications i think we'll see tons of this kind of threads and i don't think players are to be blamed, cause we all need to know clearly what's waiting us in order to choose for our best.

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