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  Click here to go to the first Dev post in this thread.   Thread: Fix Elites!

  1.   Click here to go to the next Dev post in this thread.   #21
    Spacetime Studios Dev Justg's Avatar
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    Good conversation. We are working on an idea to make it more worthwhile to run Elites, no matter what level. We'll try to get it in this week, if not then next for sure. More info in the community update tomorrow.

    Thx,

    - g
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  3. #22
    Senior Member thekragle's Avatar
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    Sweet!! Thx for the update, g.

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    Quote Originally Posted by thekragle View Post
    No I dont want best loot for easy. I want new loot added to all elite areas but loot should be scaled to difficulty so good loot on easier maps but best loot on really hard maps. Thats all I am saying. Rewards should be based on how hard the maps are.
    1+ I agree with you
    Xurux ~ Ommron ~ Cryom

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    Senior Member Fredystern's Avatar
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    If ur lvl was 56 then the mobs lvl will around 56 too. Its happen to nearly all elites ur lvl was the pne who scale the mobs damage and health, do you remember that the first goblin event didnt make the lvl zone diffrent? My friend join a lvl 6 player and the mobs didnt different from thr goblin in brackenridge, but when 41 open the room the mobs scaled to 41 too dont blame sts please, just wait for ur gear coming then it wont be that hard anymore

  6.   This is the last Dev post in this thread.   #25
    Spacetime Studios Dev Justg's Avatar
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    Quote Originally Posted by Asron9 View Post
    1+ I agree with you
    We agree as well. Our challenge here is to have incremental rewards between the big payoffs, but not topple the economy.

    We know you would like to get more out of your farming efforts. We're working on it, more soon!
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    Need help? Please visit our Support Website at http://support.spacetimestudios.com

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    I agree. Im running ashral too and rentail. We struggle ending the map cause its too hard for us. Even parking mobs isnt enough.

    Sent from my GT-S6310 using Tapatalk

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    Senior Member ilhanna's Avatar
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    Quote Originally Posted by Justg View Post
    Good conversation. We are working on an idea to make it more worthwhile to run Elites, no matter what level. We'll try to get it in this week, if not then next for sure. More info in the community update tomorrow.

    Thx,

    - g
    The main idea is to have elite difficulty appropriate for that level (Ren'gol should be harder than Tindirin, which should be harder than Shuyal and so on; no blanket buffing of difficulty); hard enough to require good gear (but not necessarily full high end jewels); not normal easy but something doable by a skilled (not necessarily LB timed runners, but definitely experienced in running elite) party to do in less than 15 min at most (that's how long an effigy buff lasts). Fine tune, don't slam the dials to the max. And please have them tested first with devs in average gear and stats.

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  11. #28
    Member Asron9's Avatar
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    Quote Originally Posted by Justg View Post
    We agree as well. Our challenge here is to have incremental rewards between the big payoffs, but not topple the economy.

    We know you would like to get more out of your farming efforts. We're working on it, more soon!
    Thank You Justg
    Xurux ~ Ommron ~ Cryom

  12. #29
    Forum Adept Att's Avatar
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    Loving the new updates spamming pots and shooting at the same time is really challenging plus using ankhs makes it more fun . With 25 ping i can dodge skills like a boss ;D

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    have a look at this ridiculous scaling asap. people who are on the ap points lb or close to finishing aps, had it easy all this time with non scaled maps. Add in the fact that some of them have really well geared/rich friends/skilled friends. Achieving those aps would have been a simple feat, given time n dedication. What about the rest of us now? Who have to struggle even further cos of the scaling, without geared/ rich friends/skilled friends. given that it is HIGHLY unfair that you do this scaling nonsense now. its only fair that it is reverted to some degree of normalcy.

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    They scaled them to 61+
    Carapace said it on a earlier thread

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