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  Click here to go to the first Dev post in this thread.   Thread: UI feedback and use case request

  1. #41
    Member Ciabarin's Avatar
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    As galileoGalilei pointed out the restriction of joining a map when your Furnishing Inventory is FULL is somewhat frustrating. We were all given a meager 25 furnishing slots with the new UI update, but most of us (by now) have 500 inventory spots that we purchased using saved up story tokens, hauntlet coins, or special event currency over many months (years?) of playing the game. So when I see this:

    Name:  furnishing_inventory_full_1.jpg
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    Despite having almost half of my equipment inventory free...

    Name:  281of500.jpg
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    I'm kind of left scratching my head.

    Personally, I'm not interested in purchasing nor furnishing a new house (not criticizing the new content, it's just not for me)... so this roll out (IMHO) has unfairly restricted my game playing experience. The only way to circumvent this restriction is to increase my furnishing inventory capacity; but the only way to do this (it seems) is to use my precious platinum. Please provide alternate methods to increase the furnishing inventory, or raise the default furnishing inventory capacity to 50 or (even better) 100.

    Thank you for your consideration.

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    Skill loadout suggestion: Let it be possible for two profiles to contain the same skills, but have differences in the hot-bar.

    For example, let's say a character has 8 skills trained. Sometimes they want skills 1-4 in that order in the hot bar. Sometimes they want skills 5-8 in the bar. Sometimes they want skills 1-4 but in reverse order. Sometimes they want skills 1,3,5,7 in the bar, etc.

    Let these be swappable via loadouts that can be loaded at no cost.


    Sent from my iPhone using Tapatalk

  3. #43
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    Quote Originally Posted by dfortuner47 View Post
    Or, maybe we can use old inventory system before belt introduced, theres 5 buttons on left side, then make 5 too on right side.
    Attachment 151918
    this is good!

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    Quote Originally Posted by bonjovi3223 View Post
    This is actually a very big problem currently & before this new UI. Most of the elixirs & effigies are stacked right at the bottom of tons of saved up energy kits. The process of scrolling through all the way down and especially in laggy conditions is very frustrating.
    What ticklish has mentioned & suggested in an earlier post is pretty comprehensive of the status quo & its fixes. I will add to it in my words.
    Adding chests under equipment will definitely solve part of the current problem. A further problem is having to scroll through the tons of items in there to get to elixirs. Maybe a grouping of similar items would fix this as we have mentioned it many times before. Grouping needs to be applied to both crafting materials & chests.
    If grouping is not currently possible, then make a totally new tab of elixirs only under the equipment section with effigies & that cryo gem buff in it as well. Energy kits should remain under chests.
    Add the highest & lowest button for price in the CS. With the new type, it gets confusing if u have actually attained your desired result. If a person has not checked this carefully them they may end up thinking the highest price is lowest or vice versa. Sometimes even the lowest price is pretty high.
    Opening chests animation needs to be reverted to its old self, where by we could skip the viewing of all items that drop from a chest by tapping on the screen.
    One more thing. Could you increase the number of loadouts of equipment by another 1 or 2. My dmg gears are not very helpful in the harder elites & I may need to have a more defensive set for such maps. Then I have my lepre loadout & also speed set loadout. And I need a naked one to be able to transfer certain gear pieces to other toons. The current loadouts aren't enough.
    Phew....long post...imma go game now.
    maybe STS can make elix and effigys LEGENDARY so it appears on top.. solves everything

  5. #45
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    Quote Originally Posted by DK View Post
    IMO this looks great ^
    I believe it solves most of the problems, the current menu bar makes it slower to swab between ex elixirs and buffs to weapons and lepre.

    Furthermore i think it would be greatly appreciated if jewels and other items in the crafting section stacked, and mabye all items in the other categories too, to prevent endless scrolling through items your weren't looking for.
    Example below:
    Attachment 151949
    Attachment 151950

    And then also the option of selling all our water jewels at once, exemplified with selling arcane parchments
    Attachment 151951
    The "Sell all" option.


    All these things would IMO make it easier, more convenient and time saving to find the item, get an idea og how many of item xx you have, and speed up the process of clearing jewels after farming tombs. Currently people are dumping them on each other since its faster to spam the "give" button than deleting one by one.
    oooh this too this too

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    Get rid of the equipment,vanity,other drop down and put chests and crafting back where they used to be add furniture to vanities. Do same for auction also make chests be able to speed opened again pleaase! Thank you

  7. #47
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    Quote Originally Posted by dfortuner47 View Post
    Or, maybe we can use old inventory system before belt introduced, theres 5 buttons on left side, then make 5 too on right side.
    Attachment 151918
    This is simple.. i like it
    Bring back the old inventory..

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    Quote Originally Posted by Yes View Post
    This is simple.. i like it
    Bring back the old inventory..
    The old lay-out waw imo better.

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    Quote Originally Posted by Yes View Post
    This is simple.. i like it
    Bring back the old inventory..
    The old lay-out for the inventory is imo better.

  10. #50
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    I like your idee i +1 vote for this

  11. #51
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    I prefer the old ui better

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    When I mass open lots of chests, I don't like how it pauses to show you the loot contents. It slows the operation down.

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  14.   This is the last Dev post in this thread.   #53
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    Thanks for all the great feedback! There are some deep changes that we would like to propose to you later, but right now we just want to ease the pain you are feeling.

    Three changes coming for Thursday:

    1) Add Chests to Equipment tab
    2) Loadout on Other page should go to equipment loadouts, not vanity loadouts
    3) Bug on CS, pricing toggle should sort on the first click

    We're also optimizing things a bit to reduce lag when you select a category with a large number of items in it.

    Let us know what you think, and thanks!
    Last edited by Justg; 06-06-2016 at 05:00 PM.
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

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    Quote Originally Posted by Justg View Post
    Thanks for all the great feedback! There are some deep changes that we would like to propose to you later, but right now we just want to ease the pain you are feeling.

    Three changes coming for Thursday:

    1) Add Chests to Equipment tab
    2) Loadout on Other page should go to equipment loadouts, not vanity loadouts
    3) Bug on CS, pricing toggle should sort on the first click

    We're also optimizing things a bit to reduce lag when you select a category with a large number of items in it.

    Let us know what you think, and thanks!
    This is what you should have done

    - Add chests and crafting thingy to Equipment tab. Add Furniture to Vanity tab. So we still only have the 2 tabs!

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    Quote Originally Posted by Justg View Post
    Thanks for all the great feedback! There are some deep changes that we would like to propose to you later, but right now we just want to ease the pain you are feeling.

    Three changes coming for Thursday:

    1) Add Chests to Equipment tab
    2) Loadout on Other page should go to equipment loadouts, not vanity loadouts
    3) Bug on CS, pricing toggle should sort on the first click

    We're also optimizing things a bit to reduce lag when you select a category with a large number of items in it.

    Let us know what you think, and thanks!
    Thx for the quick fix.
    Looking forward to the deep suggestions as chest section has become problematic to deal with due to the numerous items and also other changes that have been suggested in many posts here.

  17. #56
    Senior Member ilhanna's Avatar
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    Can we have crafted energy renamed so it goes at the bottom of the section under more frequently used awakening gem, shaman effigy, and various elixirs? Make it Zzz Crafted Energy or something so it goes way way down and we don't have to scroll down through them.

  18. #57
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    How about having a presets tab next to the equipment tab? This has 2 options, equipment and vanity. This should prevent some confusion when selecting a loadout. Also,can we have a viewable loot table for dungeons as well like we do for chests?
    Last edited by Kaziscate; 06-08-2016 at 12:35 PM.

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    Please help I was usually playing my arcane ring was fitted me out of the game when I get back my ring was gone arcane please help me

  20. #59
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    its nice great work

  21. #60
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    dear sts support time

    why i email to you long time no reply
    i have case and i sent detail to you please reply asap

    i waiting

    regard
    sobie from indonesia

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